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I've reversed my stance on dragonborn and tieflings
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<blockquote data-quote="Mercule" data-source="post: 3967071" data-attributes="member: 5100"><p>Not so much. I, for one, had rather come to accept tieflings in 4E prior to reading the R&C book. I wouldn't say I was excited by them, but I had gotten over most of my misgivings to the point I didn't really have an issue with them in the PHB. Like you say, different strokes.</p><p></p><p>I was extremely disappointed by what I read in R&C, though. It pretty well reduced the tieflings to silly caricatures of emo-goths. Don't get me wrong... I rather enjoy the moralist, contemplative struggle against inner darkness. I played V:tM for 7-8 years and left it mainly because 3E came out. I've even played half-fiendish characters and had a blast.</p><p></p><p>I've never had a problem with tieflings (in the 2E/3E sense) in D&D, I was just a bit unsure about putting them in the PHB. I thought it was a matter of what was appropriate to the genre, but eventually warmed to it. The basic idea of a race descended from infernalists actually isn't that bad, when you look at Moorcock or some others.</p><p></p><p>On reading the R&C book, though, I was struck by the poor implementation of the concept. Granted, I could probably come up with worse, but the version presented is pretty bland. There were a couple of things I felt like I could hang a hook on, but those were usually twisted later in the essay into something I wouldn't use.</p><p></p><p>It's not a bad idea. It's a reasonable idea that was botched -- assuming there isn't a rewrite of the tiefling backstory between R&C and PHB.</p><p></p><p>As always, art is subjective. I prefer my tainted humans to look like tainted humans, not full-bore infernal beasts. The over-the-top horns and saurian tail are horrible, IMO. The text says tieflings are charismatic and could pass for human at a distance. The pictures say tieflings are disturbingly alien and could pass for demons, trolls, or circus freaks at a distance.</p><p></p><p>If D&D wasn't D&D (the big name) and I didn't already play, the picture on R&C would probably cause me to ignore the game and look for something else. Vestigial horns would be a <strong>huge</strong> improvement and a tail-job wouldn't hurt, either.</p></blockquote><p></p>
[QUOTE="Mercule, post: 3967071, member: 5100"] Not so much. I, for one, had rather come to accept tieflings in 4E prior to reading the R&C book. I wouldn't say I was excited by them, but I had gotten over most of my misgivings to the point I didn't really have an issue with them in the PHB. Like you say, different strokes. I was extremely disappointed by what I read in R&C, though. It pretty well reduced the tieflings to silly caricatures of emo-goths. Don't get me wrong... I rather enjoy the moralist, contemplative struggle against inner darkness. I played V:tM for 7-8 years and left it mainly because 3E came out. I've even played half-fiendish characters and had a blast. I've never had a problem with tieflings (in the 2E/3E sense) in D&D, I was just a bit unsure about putting them in the PHB. I thought it was a matter of what was appropriate to the genre, but eventually warmed to it. The basic idea of a race descended from infernalists actually isn't that bad, when you look at Moorcock or some others. On reading the R&C book, though, I was struck by the poor implementation of the concept. Granted, I could probably come up with worse, but the version presented is pretty bland. There were a couple of things I felt like I could hang a hook on, but those were usually twisted later in the essay into something I wouldn't use. It's not a bad idea. It's a reasonable idea that was botched -- assuming there isn't a rewrite of the tiefling backstory between R&C and PHB. As always, art is subjective. I prefer my tainted humans to look like tainted humans, not full-bore infernal beasts. The over-the-top horns and saurian tail are horrible, IMO. The text says tieflings are charismatic and could pass for human at a distance. The pictures say tieflings are disturbingly alien and could pass for demons, trolls, or circus freaks at a distance. If D&D wasn't D&D (the big name) and I didn't already play, the picture on R&C would probably cause me to ignore the game and look for something else. Vestigial horns would be a [b]huge[/b] improvement and a tail-job wouldn't hurt, either. [/QUOTE]
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