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Jeremy Crawford Discusses Details on Custom Origins
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<blockquote data-quote="Chaosmancer" data-source="post: 8122120" data-attributes="member: 6801228"><p>Because I want to be entertained as much as they do, and they want to feel invested in the world. </p><p></p><p>I get the feeling you are never going to understand this, that's fine, run your Dictatorship (and remember, you called it that) and I'll keep having a conversation with my friends about how best to handle the implications of our plot.</p><p></p><p>------------------------------------------------------------------------------------------------------------------------------------</p><p></p><p></p><p></p><p>I don't see what a +5 gets you, but if you really want to keep on this train, go ahead. I'm not sure if you realize this but, my players tend to roll stats (despite me recommending against it) so I've had more than one player start the game with a 20 in their prime state.</p><p></p><p>And the end result was.... nothing much. Sure, they rarely missed their attacks and their DCs were higher, but the game proceeded as it normally does. I'm not terrified that you are going to end up with high stats. I had that, my friend rolled and ended up with "The wizard that could do anything" his lowest stat was a 14. He wasn't even the most memorable character in that game for me.</p><p></p><p></p><p>And, I've tried to "understand the other sides viewpoint". Their viewpoint is vague, their points keep shifting, and the strongest argument seems to be that if they can't be forced to have a 15 their characters aren't special anymore. </p><p></p><p>I mean, the point seems to consistently be "dwarves are meant to be fighters, so my dwarf bard isn't special if he is just as good of a bard as he is a fighter" And I've approached this issue in a half dozen ways, and I can't figure out how this is actually bad. </p><p></p><p>Finally, for the third time, I would like a straight answer. Why are Orc Clerics not archetypical? I've provided solid lore and mechanical reasons to support them, the only thing they lack is a bonus to wisdom, which you have claimed is the sign that something is "archetypical" so what prevents Orc Clerics from being archetypes for their race?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8122120, member: 6801228"] Because I want to be entertained as much as they do, and they want to feel invested in the world. I get the feeling you are never going to understand this, that's fine, run your Dictatorship (and remember, you called it that) and I'll keep having a conversation with my friends about how best to handle the implications of our plot. ------------------------------------------------------------------------------------------------------------------------------------ I don't see what a +5 gets you, but if you really want to keep on this train, go ahead. I'm not sure if you realize this but, my players tend to roll stats (despite me recommending against it) so I've had more than one player start the game with a 20 in their prime state. And the end result was.... nothing much. Sure, they rarely missed their attacks and their DCs were higher, but the game proceeded as it normally does. I'm not terrified that you are going to end up with high stats. I had that, my friend rolled and ended up with "The wizard that could do anything" his lowest stat was a 14. He wasn't even the most memorable character in that game for me. And, I've tried to "understand the other sides viewpoint". Their viewpoint is vague, their points keep shifting, and the strongest argument seems to be that if they can't be forced to have a 15 their characters aren't special anymore. I mean, the point seems to consistently be "dwarves are meant to be fighters, so my dwarf bard isn't special if he is just as good of a bard as he is a fighter" And I've approached this issue in a half dozen ways, and I can't figure out how this is actually bad. Finally, for the third time, I would like a straight answer. Why are Orc Clerics not archetypical? I've provided solid lore and mechanical reasons to support them, the only thing they lack is a bonus to wisdom, which you have claimed is the sign that something is "archetypical" so what prevents Orc Clerics from being archetypes for their race? [/QUOTE]
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