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June Unearthed Arcana: Druid Shepherd, Fighter Cavalier, and Paladin of Conquest
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<blockquote data-quote="Hawk Diesel" data-source="post: 7717685" data-attributes="member: 59848"><p>The Druid seems cool. </p><p></p><p>I hated the Cavalier the first time around, and I find I continue to dislike it. </p><p></p><p>I enjoyed the original version of the Undying Light. I would say if any change was needed, it was with the healing dice pool. I'd much rather see something more akin to Lay on Hands or Wholeness of Body with a defined HP pool rather than a dice pool. </p><p></p><p>The real draw for me are some of the invocations. I am always looking for new invocations, and while some were already largely presented in the last Wizard & Warlock UA, that is the best part of this UA for me. Especially the Frost Lance, Grasp of Hadar, and Ghostly Gaze. The first two make the warlock very effective at controlling enemy movement with Repelling Blast (something I find largely missing from 5e compared to 4e) while Ghostly Gaze is just so freaking interesting. Could be useful with helping the Rogue pick a lock or assisting them disarming traps, directing the rogue to mechanisms that he can't see. Super cool IMO.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7717685, member: 59848"] The Druid seems cool. I hated the Cavalier the first time around, and I find I continue to dislike it. I enjoyed the original version of the Undying Light. I would say if any change was needed, it was with the healing dice pool. I'd much rather see something more akin to Lay on Hands or Wholeness of Body with a defined HP pool rather than a dice pool. The real draw for me are some of the invocations. I am always looking for new invocations, and while some were already largely presented in the last Wizard & Warlock UA, that is the best part of this UA for me. Especially the Frost Lance, Grasp of Hadar, and Ghostly Gaze. The first two make the warlock very effective at controlling enemy movement with Repelling Blast (something I find largely missing from 5e compared to 4e) while Ghostly Gaze is just so freaking interesting. Could be useful with helping the Rogue pick a lock or assisting them disarming traps, directing the rogue to mechanisms that he can't see. Super cool IMO. [/QUOTE]
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June Unearthed Arcana: Druid Shepherd, Fighter Cavalier, and Paladin of Conquest
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