Before 4e came out there were a lot of discussions about flexibility and cart blanche access to powers. Most people said that we can't really judge such a house rule given that we haven't seen all the rules yet.
Well, we've seen all the rules; a year's worth in fact. So I'd like to revisit this discussion and see where people stand on it now.
Technically this could be a House Rules discussion, however what I want to focus on isn't the mechanics of such a rule, but the notion that variety is power.
To clarify, I'll specify a general concept of a house rule as a base to argue from (this is not an actual house rule, just a means to begin the discussion, other examples may be argued later): instead of choosing just one encounter power and one daily at 1st-level, you can choose to use any encounter or daily from your class list and within your level limit when you use it.
You're still limited to the level-based per day limits/per encounter limits, so at 1st-level you can only use one encounter power per encounter, but you can choose any 1st-level encounter power from your class.
Leaving aside rule arguments such as "this kills the wizard" or "now the human is unfairly disadvantaged", etc. just how powerful does this sort of variety and flexibility make PC's?
Well, we've seen all the rules; a year's worth in fact. So I'd like to revisit this discussion and see where people stand on it now.
Technically this could be a House Rules discussion, however what I want to focus on isn't the mechanics of such a rule, but the notion that variety is power.
To clarify, I'll specify a general concept of a house rule as a base to argue from (this is not an actual house rule, just a means to begin the discussion, other examples may be argued later): instead of choosing just one encounter power and one daily at 1st-level, you can choose to use any encounter or daily from your class list and within your level limit when you use it.
You're still limited to the level-based per day limits/per encounter limits, so at 1st-level you can only use one encounter power per encounter, but you can choose any 1st-level encounter power from your class.
Leaving aside rule arguments such as "this kills the wizard" or "now the human is unfairly disadvantaged", etc. just how powerful does this sort of variety and flexibility make PC's?
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