Pathfinder 1E Kali's Journal — A Jade Regent Campaign [COMPLETED]

Sarenith 10 (Seinaru Heikiko, Evening)​

We went with an ogre mage. We’ve killed so many of them now that I know how they move, fight, heal from injuries and, of course, die. That, and they make for a supernatural foe that can still be taken down with sufficient effort. Jiro asked us to ambush one of the patrols, so I had the illusion emerge from the trees as they passed through a small clearing. From up above, I watched them form a firing line and pelt it with arrows, over and over as it advanced, shrugging off its “wounds”. The men and women scrambled to bring down their foe, several calling out in surprise and frustration, “Why aren’t these stopping it?!”, “It should be dropping!” and “It won’t die!”

I tried to keep it as real as possible. They got several good shots in so I had the ogre mage collapse as it reached their positions. Then Jiro, who was observing from somewhere nearby, called out that it was a training exercise and we all returned to the fortress to debrief.

“Real oni will be a lot like this,” Olmas said. “They can shake off attacks, and heal rapidly from injuries. When confronted with them, you want to concentrate your fire and stay focused on one target at a time.”

While good advice, it is in all honesty probably not enough. Without magic weapons, most oni just aren’t going to go down very easily. But the exercise was as much about mindset as it was tactics: weapons won’t matter if they can’t even keep their wits about them in the fight. On that front, Jiro had obviously trained them well. I was actually quite surprised at how quickly they recovered from the initial shock of the “attack” and how disciplined they were in coordinating their defense. Maybe they’ll actually live through this rebellion.

Radella and Olmas plan on a nighttime exercise, too, by surprising the guards pretty much the same way we ambushed the previous occupants: with a sneak attack on the guard posts up above. That sort of thing takes some serious mettle. The two of them can hold back enough to make non-lethal strikes, but Jiro’s men won’t be in on the secret. They will be swinging for blood. Radella and Olmas can more than handle themselves, obviously, but…anyone can get lucky and I certainly wouldn’t want to be skewered as part of a training exercise. Hopefully this little stunt will not get out of hand.

Ivan and Hatsue returned and informed us that Sennaka’s army is exactly where we expected them to be. He’s traveling with a small battalion of about 200 soldiers. Either he takes his personal security very seriously, or he’s compensating for feelings of inadequacy. We expect him to arrive at the resort in three days. We’ll be there tomorrow afternoon to ensure we are ready for him.
 

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Sarenith 11 (Shuryo Onsen, Late Afternoon)​

We have our first meeting with the Nine Pawns tonight. I told Nihali to make contact, and sent her to perch on the roof of the resort. After a couple of hours one of the former samurai, disguised as a tradesman, approached her.

“What are you doing here, little raven? Are you lost? Are you looking for shiny things?”

“I’m not lost,” she answered.

“Is your home in the woods?”

“West of here. We arrived early.”

“All is as it should be.”

“They’d like to go over things,” she added.

“Under cover of night.”

Nihali said he seemed unfazed talking to a magical creature in the form of a bird. That is good news, as it means we won’t have to waste time convincing them that we’re capable or that they should take us seriously. So, points to Itsuru for getting that message across.

And now we wait.

Kaibuninsho spied on us a couple more times: once last night, and again a little over an hour ago. We’re moving around again, so he’s going to have to make a decision: continue to try and play catch-up, or make a guess as to where we’re going to be at some point in the future and then get there first. When I checked in on him myself yesterday, he was poking around the teahouse and learned we hadn’t been there in a while.

He looked like he hadn’t gotten much sleep the previous night. Qatana’s spell caught him in the small hours that morning (and then again late last night).

(Night)​

S**t! We don’t have much time. We’re going as soon as Radella, Ivan and Zosimus get back which I hope is very, very soon.

I checked in on Kaibuninsho and he’s in a refugee camp of some sort and at first I was like, “there are so many of those, it could be anywhere,” but while talking that out it dawned on us that there’s one at the fortress. So now―
 

Sarenith 11 (Seinaru Heikiko, Late Night)​

We got him!

We packed up camp and were standing in the shrine room of the fortress in just shy of 10 minutes. I brought most of the group with me, and Ivan brought the rest using a spell that teleported himself and the others to his designated sanctuary…which he had just happened to name here.

The conversation I spied on between Kaibuninsho and the other refugees was not 15 minutes old, which meant he was probably still out there. We gathered Jiro and Hatsue and hastily explained the situation, then with a combination of magical disguises and invisibility, we went hunting. I stayed in the air above the crowd, waiting for Dasi and Hatsue to sweep the encampment for hostile intent. It took time.

Hatsue first picked out someone suspicious, but Dasi read his thoughts and determined he was just a common thief. Not our problem. They kept searching until Dasi found someone contemplating violence. Someone who felt like our man. I descended just close enough to see without giving myself away―no one ever looks up―and recognized his disguise.

It was him.

I hit him with a spell to anchor him to the material plane. There would be no quick escapes this time. Bathed in a glowing green light, he was now an obvious beacon to the others, and Radella was on top of him in seconds with Olmas and Hatsue close behind.

Kainbunshisho looked terrible and it was not just part of his disguise. He had clearly not slept well in several days, almost certainly thanks to the nightmares we had been sending his way. Wanting to make the most of this, I hit him with another spell, this one leaving him physically exhausted. Within seconds he was surrounded, blinded, and unable to escape. Even in this condition, he managed to stab three of us. Then Ivan dealt the killing blow.

And just like that, it was over.

Only now we have a new problem, this one potentially much bigger than the assassin, himself. He was carrying what Dasi called a “fuhonsen”―an ancient, Tian coin that no longer has a monetary face value but is prized by collectors and sometimes worn as a charm. This particular one, however, is much, much more than that. I went to examine its magical aura and it was like reading the sun. It’s an artifact. A minor one, granted, but an artifact nonetheless. This went a long way towards explaining Kaibuninsho’s bag of tricks. He had some very powerful help.

Dasi used a spell to learn more about it. According to legend, it was the first coin used as payment for a ninja’s services in Minkai. Over generations it has become infused with magic, its powers emblematized by the symbols on each side. It would be a boon for us in more ways than one, except there’s a catch. Because there’s always a catch.

Now that I was prepared for it, I was able to work out its talents after studying it a bit more carefully. And I uncovered some very nasty surprises.

“The two blank spaces on this side of the coin are powers that have not yet been…developed. Assuming they are worthy—and I’ll get to that in a minute—the coin creates a new power that is related to a skill embodied by its new owner,” I explained.

“The bad news is, you must excel at all of these skills, and you must excel at a skill of your own, for the coin to find you ‘worthy’ as an owner.”

I could see a couple of my friends were about to ask the obvious question, so I answered it preemptively. “It decides what that means. I can’t put it into words. But I do know this: you are judged at the new moon. If you are not found worthy by then? It vanishes and seeks out a new owner.”

I slumped back in my chair and sighed heavily. I was suddenly very, very tired. “The really bad news is…that it changes you. The longer you possess it, the more corrupt you become.”

And therein lies the problem.

We can’t take possession of it because using it would, eventually, corrupt the owner. We can’t keep it out of circulation because it will seek out an owner if it’s not claimed. We can’t destroy it because, according to legend, only a sovereign dragon can do that and we don’t have any of those on hand. And we shouldn’t sell it because that will put it in the hands of someone who will most likely become a problem for Minkai in the future. Oh, and legend also says that a great calamity will befall the world once its full powers are realized, which is just two owners away.

So, we are completely screwed. There is just no good answer here.

We argued over this for what felt like hours. Do we keep it and take our chances, until we find a way to destroy it? Do we sell it to one of the ninja clans, turning it loose on the world with even more power? Do we just let it vanish, and hope it doesn’t turn up in the next few generations?

I don’t know what we should do.
 


Sarenith 12 (Shuryo Onsen, Morning)​

I don’t know how I am going to pull off this charade today while I am sick to my stomach. It’s been several hours now and Qatana still hasn’t returned, and I have no idea what’s going on with her. I’ve got this sinking feeling that she’s just not coming back.

When I came into the dining hall this morning most of the others were already there and they were still mulling over what to do about the coin. Which means we’ve made no progress since I went to bed last night, when we were waffling between selling it to one of the clans, taking possession of it ourselves, or just holding on to it and doing nothing. That last one is basically just stalling; avoiding making the decision because that’s easier than agreeing on one.

And who knows? Maybe we’ll figure something out. Before he turned in, Dasi said something about researching sovereign dragons which means the plan could conceivably be: find where one lives, drop in for a visit and ask it politely if it wouldn’t mind eating an evil minor artifact.

And if that sounded absurd then, it seemed even more so this morning.

Qatana came into the room in the middle of that discussion and I guess she had finally had enough. “This is ridiculous,” she said.

And then she vanished.

She didn’t turn invisible—I would have still seen her—so she was definitely gone. Knowing what I know about her spells? She must have shifted to some other plane. It’s the only explanation that fits. I imagine this was her way of expressing her opinion on the debate.

At the time I just figured she wanted a break from it all, but after an hour or so went by and we were getting ready to leave and there was still no sign of her? That’s when I started worrying. Still, she knew where we were headed and when we’d be there. Maybe she’ll just catch up with us later. But of course now it’s later, and there’s still no Qatana.

I know she has been unhappy with how events have played out, and given her history she has little tolerance for what we’ve seen since our arrival here. The past few days have been awful, and maybe she is just done with it all. I guess there’s a part of me that would not be surprised if that were so, and perhaps has even wondered why she’s stayed as long as she has. She spent the worst part of her life in a city where people were frequently indulgent of the worst of humanity. Here, they are willfully ignorant of it because their society values doctrine over ethos; it’s codified into their culture and leafed in gold. The ideal is that you become a good servant, not that you serve good.

A few do manage to rise above this. Certainly Jiro. The Nine Pawns as well (though classism is alive and well there). They see blind adherence to this archaic code of honor for what it is: an easy way out of having to decide for yourself what is right. As long as you can say you are doing your duty, you don’t have to make any hard choices. It’s a system that lets people like Sennaka commit atrocities with legal authority and no consequences. How messed up is that?
 

Sarenith 12 (Shuryo Onsen, Night)​

One of the Nine Pawns gave Dasi and me a tour of the resort under the guise that we were artisans hired to do something-or-other as part of the renovations. We didn’t really have a plan beyond me being a sculptor and Dasi being…whatever it was he was supposed to be. Because, really, no one cared. We looked the part and that’s all that mattered. What few workers even paid attention to us probably just figured “they’re here to do a thing” and never gave it a second thought.

Radella, Ivan and Zosimus stayed behind because they took the self-guided version last night while I was casting my spell to eavesdrop on Kaibuninsho. The point was to get familiar with the facility, figure out where Sennaka would most likely be spending his time, and where guards would likely be stationed. That took us all of about 10 minutes, but to avoid suspicion we needed to stretch it out. It took Radella & Co. quite a bit longer, mostly because they were skulking around in the dark trying not to be seen.

Like most luxury properties in Minkai, this one sports shoji walls and doors. Paper is great for interior lighting but lousy on privacy. I can’t imagine trying to have an intimate moment with someone when you can literally be heard, and possibly seen, from across the building. Not that this is going to be an issue for me personally—I don’t have time for that sort of thing, even if there were someone around to provide an opportunity—but that’s not really the point. Though I guess if you can afford to build your house out of washi paper, you can afford to pay people to pretend to look the other way.

We meet with the Nine Pawns again tonight to finalize the plan for tomorrow. It won’t require precise timing but if our parts are more than a couple of minutes out of alignment, we’ll either be facing a prepared Sennaka or a rather large and presumably violent army. Back when it was just them, the samurai were arranging events such that they’d have their best possible shot at taking down their ex-daimyo, but they didn’t really expect to succeed or live through the attempt. We intend to do both, so we need to make sure everyone knows their part.

There’s still no word from Qatana.

Sarenith 13 (Shuryo Onsen, Morning)​

Qatana’s sending came early this morning. “Cannot support Ameiko. In Magnimar. Found group setting out on grand sea voyage and may join. Will keep contact if you desire. Pookie says ‘hi.’”

The problem with this spell is that it catches you flat-footed. You’re busy doing your thing and then surprise! There’s a voice in your head that isn’t yours, followed by mental sandpaper that chafes until you reply.

So this was it. How do you respond to something like this? In two dozen words when you aren’t able to gather your thoughts?

“Magnimar?! Fast trip. Was afraid you were leaving for good. Understand why though. Will miss you. Stay in touch. Tell Pookie, ‘waiting for your novel.’”

The latter was an old, inside joke, but…I guess she didn’t remember it.

“Take care of yourself. Watch your back. Just realized I have lots of wands and diamond dust in pack. Pookie says, ‘Book is good idea!’”

So, yeah, she…

She’s not coming back.
 

Sarenith 13 (Shuryo Onsen, Afternoon)​

Calling this a “plan” is being fairly generous. They literally want to just pop inside and start swinging. I don’t want to say it’s insane, but it certainly lacks our usual subtlety. Normally we come up with something a bit more sophisticated that doesn’t have us fighting everything at once, but for some reason they’re all hot for this new approach.

“I could summon something native to this region. An animal large enough to get their attention without being suspicious,” I offered.

“Why? Save the spell.”

“Don’t we want a distraction?” I asked.

“Why bother?”

Well, OK then. Plan “Big Dumb Fight” it is.

Equally dubious is this obsession with giving Sennaka a chance to surrender honorably. When the idea was first floated I thought they meant “before we executed him”, which made a lot of sense to me. But what they actually mean is “right at the start” which seems…unwise. He has no reason to be afraid of us, so it’s just going to give him free time to prepare when he should be dodging steel. But I’m just part of the supporting cast here so it’s not my call. His guards are all fair game from the get-go, so I’ll be busy, anyway.

Sarenith 13 (Seinaru Heikiko, Night)​

Operation “Big Dumb Fight” was both Big and Dumb, as predicted. It also put me in the middle of the action, where I had to cast my spells while people were swinging in my face. I am not kidding: at times I had to completely ignore the person trying to kill me because I had more important things to do. But it worked and Sikutsu Itsuru has been informed of his brother’s untimely death. I am sure lots of tears were shed at the news.

When Sennaka fell, we were still surrounded by his guards—the ones that weren’t oni, that is, as most of those fled halfway through—so I shouted out, “Your a**hole lord is dead! You don't need to fight to defend him anymore!”

And, amazingly, they stopped. They pledged allegiance to Itsuru right there on the spot once we told them he was their new daimyo. The rest of Sennaka’s army did, too, once word had spread. I have never seen anything like it. It seems no one was willing to keep fighting for a dead man that they didn’t like very much. And by “very much” I mean “at all.”

All of them knew he openly consorted with demons. It’s kind of nuts when you think about it. The implication is the only thing really keeping Sennaka alive was their oaths to defend him. Gods, this country.

Tomorrow we are paying Itsuru a visit ahead of our second meeting with the Three Monkeys. We’re hoping he can help buy the support of the Emerald Branch and the neutrality of the other two, because doing it ourselves would practically bankrupt us. If he cares at all about the future of the country we are trying to take back, he’ll find a way to pitch in. Especially since we did the heavy lifting that put him in the governor’s seat.

From this it should be obvious that we are not going to be using the coin as either a bargaining chip or a fundraiser. We don’t want it to end up being used against us, and we don’t want to lose track of it, so that leaves trying to claim it. A couple of us are potentially good fits for the skills that are emblemized on it, so we’re going to give it a go. If it works, then we buy all the time we need. The only catch is the stain on the soul, but Koya can intercede with Desna if necessary to undo any damage…so long as the new owner doesn’t get carried away.

Yeah, it’s risky, but… Gods. What else can we do?
 

Sarenith 14 (Enganoka, Late Afternoon)​

One of Itsuru’s more immediate problems is that there are dozens if not hundreds of oni infesting his province. It’s like finding weevils in your pantry. Sennaka used them for his personal guard, as advisors, and to project his power when exacting punishment on his subjects, so they are quite literally everywhere. Since several of his guards ran away from the fight that removed him from power—and from this world—it’s a good bet that most of the oni up north learned of the regime change before we had a chance to spread the news ourselves. The survivors scattered and went to ground, and now Itsuru has to root them all out.

I met with his court wizard. He is capable enough, and he has the right spells, so he should be able to see those oni that are relying on a human appearance to escape notice. That is half the battle, but unfortunately it’s the easier half. All it requires is a modest sum of gold and a bit of time. The tricky part will be taking action once the veils are lifted; the kind of action that proves fatal, but without spooking the others into running.

Itsuru actually came up with a pretty good plan for that and I honestly wish I could be there for some of it because there is nothing quite like the satisfaction of killing an oni. Except maybe tricking them into walking up the gallows and putting the noose around their own necks, then killing them. Which is more or less what he has in mind. I can’t believe I’ll be missing out on all the fun, but I guess we have larger matters to attend to.

One of those matters was, apparently, making treasure maps from Sennaka’s skin, as has become a grotesque custom of ours. That Itsuru actually agreed to this was stunning, but then again Itsuru was, himself, stunned to find the ancestral weapon of the Higashiyama family sitting in the Sikutsu family vault. So Sennaka had been keeping all manner of secrets, and I guess Itsuru wanted to know if there were others.

There weren’t.

Our meeting with the Emerald Branch is tonight. Thanks to Itsuru’s generosity, we have a bit more money to spend which means we can actually afford to hire one of the ninja clans. We universally agreed that, if we are going to do this, then we should go with the good guys; unlike the others, the Emerald Branch is more of a vigilante group. That’s something that is near and dear to us since vigilantism is pretty much our whole thing. That, and presumably they have Minkai’s best interests at heart, and are thus motivated only somewhat by money.

Dasi spent a good part of the day making good on his promise to research sovereign dragons. There’s a whole nation in Tian Xia ruled by one, of course, but that’s probably a bit impractical, so he’s looking for something closer to home. He uncovered a bit of mythology (or perhaps history?) that was interesting, but nothing that brought us any closer to our goal. So that particular search goes on.
 

Sarenith 14 (Enganoka, Night)​

This stupid coin is causing all manner of grief and I am itching to be rid of it. While the Emerald Branch was more than happy to accept our payment for their support, their representative spent a lot of time pelting Dasi with questions that suggested they knew more about Kaibuninsho’s secret than they were letting on. How did he acquire such magical talent? Did he have any unusual items or talismans? And on and on. Eventually Dasi just had to tell them that we weren’t spilling all the details because we are not idiots, though he used more diplomatic terms.

Their parting comment was a warning to us about items of power having motives of their own, and to be careful. Everyone’s an expert. While I won’t be so bold as to claim that we know what we’re doing, we do know what we are dealing with. Especially since I did the gods-be-damned work that got us there. But, sure, go ahead and share your copious wisdom, gleaned from rumors, legend, and hand-me-down stories. I am sure that’s all very valuable.

To be fair, they do want what’s best for Minkai, and that includes us not becoming the enemy. Their motives are genuine. But, still, we didn’t get where we are by being careless so is it too much to ask that you give us the benefit of the doubt?

On the up side, they offered their services for half their originally quoted price, which was both unexpected and remarkably generous. Our direct involvement in the coup that put Itsuru in power seems to have gone over well with them. It’s nice when things randomly go right.

Call me a pessimist, though; I am waiting for the other shoe to drop.

Sarenith 15 (Seinaru Heikiko, Night)​

The other shoe dropped. Twice. Or maybe there were three shoes all along. This isn’t something I would know.

Both the Dragon Shadow and the Black Lotus clans upped their fees, significantly, after they learned we had hired one of their rivals. They actually used that word, “rival”, despite the fact that the three representatives get together once a month for a dinner date. Supposedly, we had “altered the terms of the original agreement”, despite the fact that there were no such terms. Dasi was able to talk one of them down a bit, but the other would not budge.

I guess we should have reversed the order. But it’s done. We have one clan on our side, and the other two on the sidelines.

Tomorrow we head towards Kasai. That’s weeks, possibly months, sooner than we were expecting, as the original plan was to wait for Itsuru to consolidate his power here in the north while Jiro raised and trained an army to stand behind Ameiko. That all changed when Itsuru sent to Jiro and asked if “her majesty had received the blessings of the old emperors yet?” To which we all were like, “Huh?” Because I am pretty sure they are all dead.

So that would be a “no”.

We turned to Dasi for an explanation, and even he sounded uncertain. Supposedly there is this shrine on an island near Kasai, and all emperors must visit there to pray for the blessings of a bunch of ghosts. Or something. This culture gets weirder by the day.

We have no idea what we’re going to find there because no one knows anything about it save for the past emperors of Minkai, and being dead, they aren't talking. It also seems like a good place for a trap since the Jade Regent knows about us, about Ameiko, and it’s a fair bet he also knows the same stories. So the plan is for us to go on ahead (with the Seal, just in case it comes up on this little errand), make sure it’s reasonably safe, and then teleport back to get Ameiko in the hopes that we can avoid unpleasant surprises.
 

Sarenith 16 (Seinaru Heikiko, Late Morning)​

The unpleasant surprise came to us. Several oni and their fire giant lackeys attacked the fortress this morning, rudely interrupting breakfast. Unlike the oni we’ve dealt with in the past, these were no pushovers and it took a bit of effort to bring them down, especially with our spells bouncing harmlessly off them. So the Jade Regent is finally taking us seriously, and has stopped sending in his second stringers.

The fire giants, as it turns out, were just hired help. (How do you hire a giant? Is there some job fair where you can go to find fire giants that are looking for work? Do you put up enormous “Help wanted” signs in the mountains? Maybe being the errand boy for a fire yai oni is a coveted position.) I am sure they thought this was going to be an easy gig: smash a bunch of humans, then go home with whatever it is a giant takes for payment. And they certainly did manage to kill a few of Jiro’s troops, but only one of them will be returning and he wasn’t in the mood to talk about his career.

Speaking of Jiro’s troops, they performed surprisingly well, especially considering what they were up against. Though they did have some help from Shalelu and Ameiko, his archers nearly took down one of the giants on their own while we were tangling with the atamahuta oni and their fire yai leader.

It’s not easy seeing people die defending your cause, but the rest of the budding soldiers here are looking ahead, not behind. To them it’s not a somber moment, but rather a cause for celebration; those that died will be remembered for their commitment, sacrifice, and accomplishments. It’s a little weird, celebrating someone’s death, but I understand where they’re coming from. It’s not often you can say, “we repelled an attack from giants, demons, and giant demons.”

Radella is taking possession of the coin. This will buy us the time we need to figure out how to get rid of the damn thing. It was unsettling seeing a new symbol appear when it accepted her.

So here we go.


❦
 

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