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'Kill your babies.'
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<blockquote data-quote="Kastil" data-source="post: 2325253" data-attributes="member: 5649"><p>I've done things in my stories much the same way. Who wants to read a story where the 'hero' goes unscathed? It kinda defies reality, don't you think? The current story I've been trying to finish the main character has done stuff that goes against what he's believed in his whole life just to survive. I got a lot of 'you took a good character and destroyed him' from my husband. I'm doing the 'it works out in the end thing' but I made the character grown through his experiences. I love it when an author isn't afraid of messing with the lead character. No one should be immortal.</p><p></p><p> </p><p>For example, my husband had one of his character's background have him kill this maybe 12 year old boy who was just defending his home that the character was robbing. He was going to kill off the little girl in the house, by accident, as well but when it came to writing that part, he couldn't 'pull the trigger'. Of course I've seen him get emotional over doing stuff in a game, like running a sword through someone to kill a bad guy behind them.</p><p> </p><p>I think sometimes that's what separates good writers from okay writers. Can you push the envelope without getting too emotional over it? Are willing to do what it takes to write a compelling story? I'm writing because I enjoy it and for the joy it will bring others. I know I love a novel that keeps me on the edge of my seat over one that I go...that was predictable.</p><p> </p><p>I look at this way. Every NPC I create will eventually die. For my game, in my novels, or for the characters I create to play in games. This will not stop me from 'humanizing' them or making them do what I know they are capable of doing.</p><p> </p><p>I had an assassin who was ordered by her guild to kill the very small children of a high and mighty person. She did it even though me as the player knew it was wrong. that was what the character would do. I call it knowing the line between fantasy and reality.</p><p> </p><p>Geesh! Am I rambling again?!?!</p><p> </p><p>Ranger> did you hear anything back on that novel submission for Wizards? Nothing here on my end yet.</p></blockquote><p></p>
[QUOTE="Kastil, post: 2325253, member: 5649"] I've done things in my stories much the same way. Who wants to read a story where the 'hero' goes unscathed? It kinda defies reality, don't you think? The current story I've been trying to finish the main character has done stuff that goes against what he's believed in his whole life just to survive. I got a lot of 'you took a good character and destroyed him' from my husband. I'm doing the 'it works out in the end thing' but I made the character grown through his experiences. I love it when an author isn't afraid of messing with the lead character. No one should be immortal. For example, my husband had one of his character's background have him kill this maybe 12 year old boy who was just defending his home that the character was robbing. He was going to kill off the little girl in the house, by accident, as well but when it came to writing that part, he couldn't 'pull the trigger'. Of course I've seen him get emotional over doing stuff in a game, like running a sword through someone to kill a bad guy behind them. I think sometimes that's what separates good writers from okay writers. Can you push the envelope without getting too emotional over it? Are willing to do what it takes to write a compelling story? I'm writing because I enjoy it and for the joy it will bring others. I know I love a novel that keeps me on the edge of my seat over one that I go...that was predictable. I look at this way. Every NPC I create will eventually die. For my game, in my novels, or for the characters I create to play in games. This will not stop me from 'humanizing' them or making them do what I know they are capable of doing. I had an assassin who was ordered by her guild to kill the very small children of a high and mighty person. She did it even though me as the player knew it was wrong. that was what the character would do. I call it knowing the line between fantasy and reality. Geesh! Am I rambling again?!?! Ranger> did you hear anything back on that novel submission for Wizards? Nothing here on my end yet. [/QUOTE]
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