Bloodstone Press
Explorer
I'm reading over Kobold Hall and thinking about running it, but I'm confused about something. What is up with the boulder in area 4? How long does it roll until it stops? I tend to think once around the room is enough, but the text says "The kobolds prefer to let the boulder crush the PCs. They keep to the sides of the chamber, firing at the characters." That seems to imply that the boulder makes multiple trips around the room. The map also seems to imply that the boulder travels around the room more than once.
How does it do that?
Is the floor sloped? Is there a track to keep the boulder making the last turn at the bottom right of the map?
When does it stop? If the text says, I missed it.
Also, I think it goes the wrong way around the room. I think the only characters that might get hit by it will be the ones that go to the left when they enter the room. Those that go to the right will be behind the boulder and will have an easy time getting out of its path when it rounds the mysterious 4th turn.
If it went the other way around the room starting, as the text says, "when the PCs enter," most of them would have to run to the left and either out run it, jump over it (DC 20), get against the wall, or duck into one of the alcoves.
How have you played this encounter? Is there any errata or other discussions about it?
Certainly I'm not the first person to notice this, but I didn't see anything in the forums about it (didn't look very hard though either).
How does it do that?
Is the floor sloped? Is there a track to keep the boulder making the last turn at the bottom right of the map?
When does it stop? If the text says, I missed it.
Also, I think it goes the wrong way around the room. I think the only characters that might get hit by it will be the ones that go to the left when they enter the room. Those that go to the right will be behind the boulder and will have an easy time getting out of its path when it rounds the mysterious 4th turn.
If it went the other way around the room starting, as the text says, "when the PCs enter," most of them would have to run to the left and either out run it, jump over it (DC 20), get against the wall, or duck into one of the alcoves.
How have you played this encounter? Is there any errata or other discussions about it?
Certainly I'm not the first person to notice this, but I didn't see anything in the forums about it (didn't look very hard though either).