Neurotic
I plan on living forever. Or die trying.
Spell Immunity!!
Fort save: 1D20+11+3+1 = [20]+11+3+1 = 35
Fort save: 1D20+11+3+1 = [20]+11+3+1 = 35
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The cultist is completely unprepared for the onslaught. Maur's warhammer dents the man's shield and batters his arm and shoulder. His eyes go wide and he shouts to the others. "Get up here and protect me!"AC: 20 (due to charge)
HP: 75/75
Maur comes out, calls out...
"Nu, villains. Heave to!"
... and charges out
The crunch of his weapon meeting the foremost cultist echoes in the cavern.
Charge and attack if he can move far enough
Charge; damage: 1D20+15 = [9]+15 = 24; 1D8+7 = [7]+7 = 14
Just move and cast bless, ready an attack if he cannot charge
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