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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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<blockquote data-quote="ScottDeWar_jr" data-source="post: 8304649" data-attributes="member: 7030556"><p>Ok, I just got off work and am thinking:</p><p></p><p>put Maur, chainmail and heavy arms in the boat with Xander and the npcs who live in the village, and if there is enough then add the two prisoners. the rest of us take the under earth passage, hustle or maybe even force march to catch up.</p><p></p><p>The boat would need to be pulled by the druid/shark</p><p></p><p>Keep any locals who are still armed and armored and full of fight with the main group in the passage.</p><p></p><p>this will </p><p>A. reduce the total in the boat</p><p>B. place the slower and high risk persons in the boat</p><p>C. keep from encumbering those in the passage.</p><p>D. if any high risk persons want to escape, there is a convenient shark to remind them not to try and get away in the water.</p></blockquote><p></p>
[QUOTE="ScottDeWar_jr, post: 8304649, member: 7030556"] Ok, I just got off work and am thinking: put Maur, chainmail and heavy arms in the boat with Xander and the npcs who live in the village, and if there is enough then add the two prisoners. the rest of us take the under earth passage, hustle or maybe even force march to catch up. The boat would need to be pulled by the druid/shark Keep any locals who are still armed and armored and full of fight with the main group in the passage. this will A. reduce the total in the boat B. place the slower and high risk persons in the boat C. keep from encumbering those in the passage. D. if any high risk persons want to escape, there is a convenient shark to remind them not to try and get away in the water. [/QUOTE]
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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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