LaTia Jacquise let go from Wizards of the Coast

Jacquise was the community manager for D&D.
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D&D Community Manager LaTia Jacquise announced that she had been laid off from Wizards of the Coast after nearly four years as acting as Dungeons & Dragons’ community manager. Jacquise was an important part of D&D’s marketing department, with her posts and announcements appearing on numerous areas where D&D fans congregated, including here on EN World. She was also one of the main handlers for the advisory council that provided a community voice to various D&D plans. She is also a TTRPG designer, having co-authored Critical Role: Call of the Netherdeep. She also was a cast member of Rivals of Waterdeep, having participated in that officially sanctioned D&D Actual Play for over 8 seasons. On a personal level, I’ve interacted with Jacquise numerous times over the years and always found her to be a pleasure and a professional to work with.

It’s unclear at this time whether Jacquise is the only layoff at Wizards of the Coast or if there is a wider round of cuts coming from the company. Wizards, in recent months, has been on a hiring spree. However, the CEO of Wizards of the Coast John Hight resigned and a wide search is ongoing for his replacement.
 

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Christian Hoffer

Christian Hoffer


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Terrible news.

It makes sense. I was at a publishing conference last week where the Publishing Director of one of the major global medical journals was told by a publishing exec to outsource their employees so that they can pay their senior team more.
Good Lord
 







Well in general I dont see community managers as part of X, because they are not really working on product of X just with the community, so its not the same as if a (good) designer would be here.


Having said that, I liked the posts I saw from LaTia and she did a good job. So I hope LaTia's next adventure will be an even more fun one.
I don’t disagree with you, but Community Managers, when they are good at their jobs, make all the difference. They are the purest form of customer advocacy in the corporate world.
 

On the irony side, next to this article is the article on Lamordia, a "modern day horror" game set in a private... company. If capitalism isn't it's own genre of modern day corporate horror, I don't know what is.
Capitalism is 100% a horror show. And, as always, some people just love the baddies so much they actually root for the monsters. So weird.
 

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