Learned or Inherent Magic?

Learned or Inherent Magic?

  • Learned Magic

    Votes: 30 71.4%
  • Inherent Magic

    Votes: 12 28.6%

  • Poll closed .
If you can only choose one, which one?

Learned Magic - Anyone, with sufficient time and effort, can learn how to use magic and cast spells.

Inherent Magic - Only people born with particular attributes (or whatever) can learn how to use magic and cast spells.
 

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I was thinking that you needed something inherent, but then I realized it was not 1e/2e and that you needed minimum scores to qualify, thus it used to weed out the riffraff.
 


equal opportunity; democratic access; perseverence over genetics rewarded.

Learned all the way.

I mean learning is also pretty heavily influenced by genetics rewards. (And by the money of the parents).

If you can only choose one, which one?

Learned Magic - Anyone, with sufficient time and effort, can learn how to use magic and cast spells.

Inherent Magic - Only people born with particular attributes (or whatever) can learn how to use magic and cast spells.

Hmm in general I prefer inherent magic. Rewarding "nerds" (people who spend a lot of time learning) just feels for me boring.


However, I do prefer inherent magic when its "you have a talent for a specific kind of magic" and not "only rare people have a talent for magic".


So is it for you important that "inherent" means that only phew have magic? If yes I will vote learned (else inherent).


I do think both can lead to interesting magic systems Witch Hat Atelier has a great "everyone can do magic" system, but in dungeons and dragons I would get rid of Wizards over Sorcerers any day.
 



I like to mix it up from campaign to campaign, sometime one, sometimes another, sometimes both, depending on the system and world building, but since I must choose, I would go with learned. As a DM I find learned magic systems to provide excellent hooks for adventure. As a player, I find the more crunchy character development more satisfying.
 

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