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General Tabletop Discussion
*Pathfinder & Starfinder
Lets determine together what the soul is, and what are its game mechanics
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<blockquote data-quote="Dakkareth" data-source="post: 1860277" data-attributes="member: 9928"><p>Duh, I forgot some important things in my post:</p><p></p><p>The spirit being powered by the soul is a very important part of this cosmology. It is the reason, why gods need mortal worshippers to support them with their belief - they can't generate their own 'spiritual sustenance'. </p><p></p><p>The external sources of mental energy, which are tapped by mages, all stem forth from the primal chaos. The closer one's source is to chaos the more powerful is the magic you can conjure, but the strain on your spirit created by the destructive properties of chaos increases likewise. Thus relying purely upon magic to sustain oneself damages those not of singular willpower, which explains why so many 'undead' go mad or become 'evil' - they are constantly exposed to the diluted chaos that is magic, without a soul to counteract this influence.</p><p></p><p>Also IMC only elves (more Tolkien-like than standard DnD and very rare) possess the necessary strength in life-force and knowledge to employ psionics. Half-elven descendants sometimes retain this ability and sometimes a human exhibits psionic abilities for unknown reasons. Also all kinds of charm, sympathy and attraction effects are the sole domain of psionics and magical domination effects require a level of mastery only archmages and gods possess.</p><p></p><p>---------</p><p></p><p>Integrating some of these ideas into DnD ... most of the time, when the soul is mentioned in spell descriptions/etc it assumes, that it is both mind and life-force. Upon turning into a petitioner the two get separated, though: The mind is absorbed by a plane or deity, while the soul is shaped into a physical form, retaining most of the being's character but without the memories and abilities. This is also why resurrections are so complicated - the deity must un-assimilate the spirit, fetch the petitioner, heal the body and unite the three again - something mortal magic (a wizard's for example) can accomplish only with great difficulty.</p></blockquote><p></p>
[QUOTE="Dakkareth, post: 1860277, member: 9928"] Duh, I forgot some important things in my post: The spirit being powered by the soul is a very important part of this cosmology. It is the reason, why gods need mortal worshippers to support them with their belief - they can't generate their own 'spiritual sustenance'. The external sources of mental energy, which are tapped by mages, all stem forth from the primal chaos. The closer one's source is to chaos the more powerful is the magic you can conjure, but the strain on your spirit created by the destructive properties of chaos increases likewise. Thus relying purely upon magic to sustain oneself damages those not of singular willpower, which explains why so many 'undead' go mad or become 'evil' - they are constantly exposed to the diluted chaos that is magic, without a soul to counteract this influence. Also IMC only elves (more Tolkien-like than standard DnD and very rare) possess the necessary strength in life-force and knowledge to employ psionics. Half-elven descendants sometimes retain this ability and sometimes a human exhibits psionic abilities for unknown reasons. Also all kinds of charm, sympathy and attraction effects are the sole domain of psionics and magical domination effects require a level of mastery only archmages and gods possess. --------- Integrating some of these ideas into DnD ... most of the time, when the soul is mentioned in spell descriptions/etc it assumes, that it is both mind and life-force. Upon turning into a petitioner the two get separated, though: The mind is absorbed by a plane or deity, while the soul is shaped into a physical form, retaining most of the being's character but without the memories and abilities. This is also why resurrections are so complicated - the deity must un-assimilate the spirit, fetch the petitioner, heal the body and unite the three again - something mortal magic (a wizard's for example) can accomplish only with great difficulty. [/QUOTE]
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Lets determine together what the soul is, and what are its game mechanics
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