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<blockquote data-quote="Kobold Stew" data-source="post: 8512929" data-attributes="member: 23484"><p>I will only speak for myself, but as a player, there is an aspect of fun in alternative (suboptimal builds) and making them work in play. Some would lump this under "system mastery", but for me it's about fun. I like my rogue with a 14 DEX and an 18 WIS, because he adds to the challenges I face as a player and helps me as I characterize him. Is he "mildly less effective"? Sure -- and I chose that. I don't think it impacts the other players, and it gives me an opportunity to explore things. </p><p></p><p>Another example is (an earlier character) but the low-intelligence halforc wizard. His spell selection focused on spells without saves, and it was fun (for me) to make him work. I've just spent a bunch of time thinking about a Wisdom-based Ranger; perhaps that will be my next character.</p><p></p><p>Is that for everyone? Absolutely not. But it will be for some, and for them it is a real benefit. </p><p></p><p>The new approach to ability adjustment removes so much of the obstacles to sub-optimal characters. And that's fine -- even great. But we should want some variation on play experience, and lineage is one way for that to happen.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 8512929, member: 23484"] I will only speak for myself, but as a player, there is an aspect of fun in alternative (suboptimal builds) and making them work in play. Some would lump this under "system mastery", but for me it's about fun. I like my rogue with a 14 DEX and an 18 WIS, because he adds to the challenges I face as a player and helps me as I characterize him. Is he "mildly less effective"? Sure -- and I chose that. I don't think it impacts the other players, and it gives me an opportunity to explore things. Another example is (an earlier character) but the low-intelligence halforc wizard. His spell selection focused on spells without saves, and it was fun (for me) to make him work. I've just spent a bunch of time thinking about a Wisdom-based Ranger; perhaps that will be my next character. Is that for everyone? Absolutely not. But it will be for some, and for them it is a real benefit. The new approach to ability adjustment removes so much of the obstacles to sub-optimal characters. And that's fine -- even great. But we should want some variation on play experience, and lineage is one way for that to happen. [/QUOTE]
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