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<blockquote data-quote="ashockney" data-source="post: 2125401" data-attributes="member: 1363"><p>Picture a game in which four players journey through a long abandoned keep. Along the way, they encounter vile creatures that must be defeated...the players are forced to work together to smite the vile foes. As you enter the room, you see a powerful wizard, in a circle of power, who jealously guards his secrets. Everyone draws six cards from their deck of 40 magic cards, and rolls initiative. Taking spots around the table, to represent their initiative, with the DM playing the evil wizard. Everyone's monsters/spells/permanents are representative of their actions. Your monsters/spells/permanents are representative of your actions. The DM pulls a whopping 12 cards, and has 45 life in this encounter. Work together...now GO!</p><p></p><p>Sounds feasible. Anyone ever tried it?</p></blockquote><p></p>
[QUOTE="ashockney, post: 2125401, member: 1363"] Picture a game in which four players journey through a long abandoned keep. Along the way, they encounter vile creatures that must be defeated...the players are forced to work together to smite the vile foes. As you enter the room, you see a powerful wizard, in a circle of power, who jealously guards his secrets. Everyone draws six cards from their deck of 40 magic cards, and rolls initiative. Taking spots around the table, to represent their initiative, with the DM playing the evil wizard. Everyone's monsters/spells/permanents are representative of their actions. Your monsters/spells/permanents are representative of your actions. The DM pulls a whopping 12 cards, and has 45 life in this encounter. Work together...now GO! Sounds feasible. Anyone ever tried it? [/QUOTE]
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