Magical gizmos an arms dealer might sell?

Inconsequenti-AL

Breaks Games
The arms dealer in question would come from an organisation with access to a lot of spellcasters of varying types.

Items in question would be the kind of things you'd sell to an army. Don't require a caster to use, but bring some magical effects to the battlefield.

Anyone got any sources for this sort of thing? Or used them.


Here's some I thought of to get things rolling:

Oil of flame arrows. Pour into a quiver of arrows. Now you have 50 flaming arrows to distribute amongst your archers.

Catapult stones - Acid substitued fireball - in a convenient catapult launchable format. Great for walls.

Ram of rusting grasp - the head of a battering ram, with a one shot rusting grasp effect. Ideal for metallic gates.

Dire badger sapping kit - Contains 2 things! - a potion of Speak with Animals. A thrown sphere that casts Summon Natures Ally IV - set to summon D4+1 Dire badgers. They can't go through solid rock, but just about anything else is fair game.
 

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Proximity mine: One charge Fireball gem, armed when aproached within 10', triggered when a creature moves away from it or it is touched.

Blessed Banner: When held aloft, it produces the effect of a bless spell. Also available in a extra large cape form for commanders who will be flying above thier troops.
 
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Invisibility-proof perimeter: A set of sentry-boxes enchanted to provide a constant Invisibility Purge and Daylight effect, each of which contains a wand of Faerie Fire and a screaming flare rocket. When the sentry sees foes crossing the perimeter, he fires off the flare to alert the camp and starts using the wand to mark the infiltrators.

Arcane Marked weapons- stop your soldiers selling their gear.

Orb of Storms- ensure ideal weather for the battle

"Slow Grenades"- glass spheres, containing a CL20 Slow spell set to affect the nearest 20 valid targets. Think the Tau Commander's Snare Traps from Dark Crusade...
 

Instant Horse – A small tile that, when broken, summons a Heavy Warhorse for two hours.

Signal Arrow – An arrow that glows brightly when fired. The wielder may chose between four different colors.

Stone Shaper Spear – A long spear enchanted with stone shape allowing it to ignore stonewalls.
 

A belt with eight small chains on it. the wearer and any creature holding the end of one of the chains gain silence and invisibility but can see and hear each other. the chains are 3 feet long, allowing a fair bit of movement. Perfect for battlefield recon before the fight.
 

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