invokethehojo
First Post
Over the years my friends and I have played a lot of different RPG’s. It seems like when we get together we frequently discuss what games we would like to see on the market vs what is actually on the market. Most of us enjoy structured games (like dungeons and dragons) but would prefer a good open ended gaming system (simlar is design to G.U.R.P.S.). When we discuss these things there is one topic that has come up several times that I would like to get everyone’s opinion on...
If you were to see a product come on the market that had very generic power names in the power entries (like fire beam or strong punch) but encouraged players to rename the powers when playing to whatever they wanted (fire beam becomes flame wave or fricasy. Strong punch becomes death touch or tiger uppercut) would that, in your opinion…
1. make the product seem original, or gimmicky and amatuerish?
2. be a good idea, or just end up being stupid once at the table?
our group is split. Opinions?
If you were to see a product come on the market that had very generic power names in the power entries (like fire beam or strong punch) but encouraged players to rename the powers when playing to whatever they wanted (fire beam becomes flame wave or fricasy. Strong punch becomes death touch or tiger uppercut) would that, in your opinion…
1. make the product seem original, or gimmicky and amatuerish?
2. be a good idea, or just end up being stupid once at the table?
our group is split. Opinions?
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