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Malice of the Medusa (pt-1) [Manzanita judging]
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<blockquote data-quote="HolyMan" data-source="post: 4966998" data-attributes="member: 84167"><p>[sblock=ooc]</p><p>You could not ready the trip attempt AND draw a weapon in the surprise round. And the trip attempt failed it's touch attack anyway but I didn't want to watse your attack roll so I let that stand as your round one action. </p><p>edit: I have just looked over Improved Trip and you would need to roll your attempts in combat as follows:</p><p>1d20+3(touch attack);1d20+6(trip attempt);1d20+3(attack vs. prone opponent)</p><p> </p><p>Rules clarafication: </p><p><u>MOVING THROUGH A SQUARE(friend):</u> You can move through a square occupied by a friendly character, unless you are charging. When you move through a square occupied by a friendly character, that character doesn't provide you with cover.</p><p> </p><p><u>ENDING YOUR MOVEMENT:</u> You can't end your movement in the same square as another creature unless it is hepless. (PHB pg147-148)</p><p></p><p><u>MOVING(DIAGONALS):</u> When measuring distance, the first diagonal counts as one square, the second counts as two squares, the third counts as one, the fourth as two, and so on. You can't move diagonally past a corner(even by taking a 5' step). You can move diagonally past a creature, even an opponent. You can also move diagonally past other impassable obstacles, such as pits.(PHB pg147)</p><p></p><p><u>SHOOTING OR THROWING INTO A MELEE:</u> If you shot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a -4 penalty on your attack roll becauseyou have to aim carefully to avoid hitting your friend.(Or in this case your employer)(PHB pg140)</p><p></p><p><u>DRAW OR SHEATHE A WEAPON:</u> Drawing a weapon so that youu can use it in comabat, or putting it away so that you have a free hand, requires a move action. This action also applies to weaponlike objects carried in easy reach such as wands. If your weapon or weaponlike objectis stored in a pack or otherwise out of easy reach, treat this action as retrieving a stored item. If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move. If you have the Two-Weapon Fighting feat, you may draw two light or one handed weapons in the time it would normally take you to draw one.(PHB pg142)</p><p> </p><p> </p><p>So for clarafication Firebuilder moved 20' and not 15'.</p><p>Reis attack is 1d20+0 (+4 and then -4) still nicked 'em. And you could draw(move action) and throw(standard action) in the same turn without moving. </p><p> </p><p>In IC you don't need to write out Malice of the Medusa, you can put MotM in the campaign box unless you are Theroc (he is excempt) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 4966998, member: 84167"] [sblock=ooc] You could not ready the trip attempt AND draw a weapon in the surprise round. And the trip attempt failed it's touch attack anyway but I didn't want to watse your attack roll so I let that stand as your round one action. edit: I have just looked over Improved Trip and you would need to roll your attempts in combat as follows: 1d20+3(touch attack);1d20+6(trip attempt);1d20+3(attack vs. prone opponent) Rules clarafication: [U]MOVING THROUGH A SQUARE(friend):[/U] You can move through a square occupied by a friendly character, unless you are charging. When you move through a square occupied by a friendly character, that character doesn't provide you with cover. [U]ENDING YOUR MOVEMENT:[/U] You can't end your movement in the same square as another creature unless it is hepless. (PHB pg147-148) [U]MOVING(DIAGONALS):[/U] When measuring distance, the first diagonal counts as one square, the second counts as two squares, the third counts as one, the fourth as two, and so on. You can't move diagonally past a corner(even by taking a 5' step). You can move diagonally past a creature, even an opponent. You can also move diagonally past other impassable obstacles, such as pits.(PHB pg147) [U]SHOOTING OR THROWING INTO A MELEE:[/U] If you shot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a -4 penalty on your attack roll becauseyou have to aim carefully to avoid hitting your friend.(Or in this case your employer)(PHB pg140) [U]DRAW OR SHEATHE A WEAPON:[/U] Drawing a weapon so that youu can use it in comabat, or putting it away so that you have a free hand, requires a move action. This action also applies to weaponlike objects carried in easy reach such as wands. If your weapon or weaponlike objectis stored in a pack or otherwise out of easy reach, treat this action as retrieving a stored item. If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move. If you have the Two-Weapon Fighting feat, you may draw two light or one handed weapons in the time it would normally take you to draw one.(PHB pg142) So for clarafication Firebuilder moved 20' and not 15'. Reis attack is 1d20+0 (+4 and then -4) still nicked 'em. And you could draw(move action) and throw(standard action) in the same turn without moving. In IC you don't need to write out Malice of the Medusa, you can put MotM in the campaign box unless you are Theroc (he is excempt) ;) [/sblock] [/QUOTE]
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