That last bit is more or less my point.
Zardnaar and others seem to be of the opinion that players are ignorant rubes who cannot observe that their characters fall short or fly insanely high. I don't accept that. Now, I certainly agree that it takes time. If players barely read the rules, then they have to rely on the (very crappy) human intuition about probabilities and such. But over time, folks notice. Which is exactly what I have been arguing
@Zardnaar : sacrificing the long-term health and stability for the quick fix of a new edition that doesn't actually address the fundamentals.
Unfamiliarity and ignorance get you a few years at least. Maybe a decade if you're pretty lucky. But after that, the cracks show too badly. 4e was a couple years early for that relative to 3e's launch. Imagine if 4e had waited two years and really drilled down during that time, addressing the places where the math was still off and getting better feedback about what folks wanted in terms of presentation. Whole different ballgame if you ask me.