Any type of party with any combination of PCs is possible... but in all cases it just means the DM has to work at it in a specific way for the combination to be compelling / fun.
But just like we see in a lot of complaints about the game... asking the DM to put in the effort to make an "off-brand" way of playing work is verboten for a lot of people (for some reason). As though every single way to play the game should be available for every DM to just put it on auto-pilot with little thought and effort and have it run exactly the way they want it. Which I think is silly.
Some styles of D&D require more work on the part of the DM. And if the DM really wants to play in those styles... then they have to bite the bullet. Otherwise... just play the baseline Dungeons & Dragons that we found in the 5E14 Basic Rules with four classes with one subclass each and a handful of monsters and the DM take it as easy as they might wish.
But just like we see in a lot of complaints about the game... asking the DM to put in the effort to make an "off-brand" way of playing work is verboten for a lot of people (for some reason). As though every single way to play the game should be available for every DM to just put it on auto-pilot with little thought and effort and have it run exactly the way they want it. Which I think is silly.
Some styles of D&D require more work on the part of the DM. And if the DM really wants to play in those styles... then they have to bite the bullet. Otherwise... just play the baseline Dungeons & Dragons that we found in the 5E14 Basic Rules with four classes with one subclass each and a handful of monsters and the DM take it as easy as they might wish.







