Million Dollar TTRPG Kickstarter Club

Neon Odyssey is currently the most successful TTRPG crowdfunder in history!
Neon Odyssey leads the pack in an exclusive club -- crowdfunders for tabletop roleplaying game products which have broken the $1M barrier! It is currently the most successful TTRPG crowdfunder in history with a funding total of over $16M, and about 49,000 backers (and also the third biggest crowdfunded of any kind!)

This article is updated constantly. Last update 29 September 2026.

[Update--Kickstarter integrated 'late pledges' in May 2024, and Backerkit introduced 'overtime mode' the same year. The totals on this table are the totals at the time the campaign officially ended and do not include late pledges or additional pledges from pledge managers.]


f4b2a1c1b605ab2285555318386ddcf1_original.jpeg

This list comprises crowdfunders specifically for tabletop roleplaying games or supplements which have exceeded $1M. It does not include crowdfunders which are primarily for miniatures, software, dice, or other accessories.
  • The first TTRPG crowdfunder to break $1M was 7th Sea: Second Edition (2016) by John Wick.
  • The first to break $2M was Strongholds & Streaming (2018) by Matt Colville.
  • The first to break $10M was Brandon Sanderson's Cosmere RPG (2024) from Brotherwise Games.
  • The first to break $1M on its first day was Avatar Legends (2021) from Magpie Games with a first-day total of $1,150,566.
  • The highest ever first-day total was Neon Odyssey: Space Opera in D&D (2026) from Legends of Avantris, with a first-day total of $4,808,583.
  • The first to break $1M without physical merch addons (minis, dice, shirts, pins, etc.) is Coyote & Crow the Roleplaying Game (2021) from Connor Alexander. The only other campaign to do this so far is Shadowdark (2023).
  • The average pledge level for a million-dollar campaign is about $120. This is usually reached by including add-ons and merchandizing. The lowest average pledge level is $66 (Coyote & Crow with just the game itself) and the highest is $328 (Neon Odyssey).
  • Gloomhaven Grand Festival included an RPG, but was also a Kickstarter for a boardgame and 600+ miniatures. Similarly, The Guild: Ren Faire'd was for a movie, and included an RPG as an extra item.

enw-mill-crowdf.png


​
$1M+ TTRPG Crowdfunders: The Official TTRPG $1M Crowdfunder Club

#​
Project
Platform​
IP​
Additions*​
Creator​
Date EndedBackersAmountFirst Day**Average Pledge
1​
Neon Odyssey: Space Opera in D&D
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Legends of AvantrisJune 202649,115$16,138,971$4,808,583 (30%)$328
2​
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Brotherwise GamesAugust 202452,652$14,557,439$4,380,024 (30%)$276
3​
Dungeon Crawler Carl RPG + Unstoppable
bk-logo-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Renagade Game StudiosMay 202652,914$12,641,931$3,663,981 (29%)$240
4​
Avatar Legends: The Roleplaying Game
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
d20-icon.png
September 202181,549$9,533,258$1,150,566 (12%)$117
5​
The MCDM RPG
bk-logo-icon.png
5650931.png
yellow-t-shirt-icon-th.png
MCDM Productions (Matt Colville)​
January 202430,177$4,600,529$1,985,398 (43%)$152
6​
Heliana & Ryoko's Guide to Mthozoology
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
DnD Shorts(Loot Tavern)April 202618,218$4,360,494$1,009,627 (23%)$239
7​
The Crooked Moon: Folk Horror in 5E by Legends of Aavantris
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Legends of AvantrisNovember 202321,793$4,020,234$1,225,460 (30%)$184
8​
Ryoko's Guide to the Yokai Realms - A 5e Tome
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
DnD Shorts (Loot Tavern)October 202326,376$3,327,204$712,290 (21%)$126
9​
Dungeons and Daddies: Not a BDSM Sourcebook
bk-logo-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Dungeons and DaddiesAugust 202617,102$3,111,193$1,102,167 (35%)$182
10​
Terry Pratchett's Discworld RPG: Adventures in Ankh-Morpork
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
d20-icon.png
ModiphiusNovember 202416,177$2,925,641$671,187 (23%)$181
11​
Steinhardt's Guide to the Eldritch Hunt: A 5e Supplement
kickstarter-icon.png
Ampersand-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
MonkeyDM(Loot Tavern)August 202219,723$2,692,698$411,135 (15%)$137
12​
Draw Steel: Crack the Sun
bk-logo-icon.png
5650931.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
MCDM Productions (Matt Colville)January 20269,590$2,617,323$1,117,159 (43%)$273
13​
Obojima Tales From The Tall Grass: A 5E Campaign Setting
kickstarter-icon.png
Ampersand-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
1985 GamesAugust 202323,416$2,610,869$380,679 (15%)$111
14​
Fool's Gold: Into the Bellowing Wilds
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Hit Point PressNovember 202116,929$2,479,888$349,884 (14%)$147
15​
ALIEN RPG – Evolved Edition and Rapture Protocol
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
meeple-icon.png
yellow-t-shirt-icon-th.png
Free LeagueApril 202511,749$2,412,117$1,109,732 (46%)$205
16Shadowdark RPG: The Western Reaches Setting
kickstarter-icon.png
-​
yellow-t-shirt-icon-th.png
The Arcane LibraryApril 202512,795$2,384,757$1,099,875 (46%)$186
17​
DC20
kickstarter-icon.png
5650931.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
The Dungeon CoachJuly 202420,685$2,245,231$415,127 (19%)$108
18​
Strongholds & Streaming
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
Matt ColvilleMarch 201828,918$2,121,465$591,556 (28%)$73
19​
Tanares RPG - 5e
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Dragori GamesOctober 20219,403$2,100,242$993,228 (47%)$223
20​
Old Gods of Appalachia Roleplaying Game
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
d20-icon.png
May 202215,061$2,097,715$679,748 (32%)$139
21​
"Flee, Mortals!" - The MCDM Monster Book for 5e
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
Matt ColvilleMay 202227,009$2,084,117$788,976 (38%)$77
22​
The Magnus Archives Roleplaying Game
bk-logo-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
d20-icon.png
September 202311,622$2,027,997$794,798 (39%)$174
23​
The One Ring Roleplaying Game, Second Edition
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
2e.png
yellow-t-shirt-icon-th.png
d20-icon.png
March 202116,591$2,025,288$521,908 (26%)$122
24​
Monty Python's Cocurricular Mediaeval Reenactment Programme
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
meeple-icon.png
d20-icon.png
November 202215,018$1,933,426$792,724 (41%)$129
25​
Heliana's Guide to Monster Hunting
kickstarter-icon.png
Ampersand-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Loot Tavern(Hit Point Press)July 202118,082$1,845,422$259,382 (14%)$102
26​
BLADE RUNNER - The Roleplaying Game
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
d20-icon.png
May 202215,323$1,673,567$833,263 (49%)$109
27​
The Seeker's Guide to Twisted Taverns
kickstarter-icon.png
Ampersand-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Eldermancy
(Ghostfire Gaming)
March 202117,921$1,650,076$211,563 (13%)$92
28Fabula Ultima TTJRPG Celebration Edition + Bestiary Vol. I
kickstarter-icon.png
5650931.png
d20-icon.png
Need GamesOctober 2025
6,473​
$1,628,669$580,245 (35%)$253
29​
Adventure Time: The Roleplaying Game
kickstarter-icon.png
Ampersand-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
May 2024
7,334​
$1,568,387$238,556 (15%)$214
30​
Pumpkin Spice - A Magical Cozy RPG
bk-logo-icon.png
5650931.png
yellow-t-shirt-icon-th.png
d20-icon.png
Acheron GamesMarch 202610,948$1,526,591$230,711 (15%)$139
31Crows: Fortune or Death
bk-logo-icon.png
5650931.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
MCDM ProductionsSeptember 20268,181$1,423,795$569,002 (40%)$174
32​
Mothership Sci-Fi Horror RPG 1st Edition Boxed Set
kickstarter-icon.png
5650931.png
yellow-t-shirt-icon-th.png
d20-icon.png
Alan GerdingDecember 202115,699$1,405,569$529,134 (38%)$90
33​
Dolmenwood Tabletop RPG
kickstarter-icon.png
5650931.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Exalted FuneralSeptember 202310,862$1,389,313$639,002 (46%)$128
34​
Kingdoms, Warfare & More Minis!
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
Matt ColvilleNovember 201919,033$1,372,685$594,330 (43%)$72
35​
Shadowdark RPG: Old School Gaming, Modernized
kickstarter-icon.png
5650931.png
-​
The Arcane LibraryMarch 202313,249$1,365,923$299,898 (22%)$103
36​
Grim Hollow: The Monster Grimoire
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Ghostfire GamingMay 202115,530$1,348,160$258,640 (19%)$87
37Deathbringer TTRPG by Professor DM
bk-logo-icon.png
5650931.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Roll for CombatAugust 2026
7,737​
$1,326,922$682,556 (51%)$172
38​
7th Sea: Second Edition
kickstarter-icon.png
2e.png
yellow-t-shirt-icon-th.png
d20-icon.png
John Wick (Chaosium)March 2016
11,483​
$1,316,813$286,290 (22%)$115
39​
The Deck of Many Animated Spells, Tarot and More for 5e
kickstarter-icon.png
Ampersand-icon.png
yellow-t-shirt-icon-th.png
Hit Point PressJune 2020
9,871​
$1,310,509$218,381 (16%)$133
40​
Dungeons of Drakkenheim
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Dungeon Dudes
(Ghostfire Gaming)
August 202113,376$1,279,240$370,638 (29%)$96
41​
Teenage Mutant Ninja Turtles and Other Strangeness
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
2e.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Palladium BooksNovember 2023
8,383​
$1,277,498$359,895 (28%)$152
42​
Auroboros: Coils of the Serpent
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Warchief GamingMay 202110,218$1,260,863$493,947 (39%)$123
43​
The Griffon's Saddlebag: Book 2
kickstarter-icon.png
Ampersand-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Griffin Macaulay
(Hit Point Press)
April 202211,710$1,237,197$297,192 (24%)$106
44​
Erevan's Guide to Death and Beyond - A 5e Tome
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Archvillain GamesJune 2024
6,826​
$1,236,738$336,253 (27%)$181
45​
Moria - Through the Doors of Durin for The One Ring RPG
kickstarter-icon.png
Ampersand-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
September 202313,009$1,198,575$619,890 (52%)$92
46​
Tales of the Valiant RPG: Launching Black Flag Roleplaying
kickstarter-icon.png
Ampersand-icon.png
d20-icon.png
Kobold PressJune 202310,057$1,151,914$487,329 (42%)$115
47​
The Field Guide to Floral Dragons
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Hit Point PressMay 202412,532$1,110,056$297,687 (27%)$89
48​
Coyote & Crow the Roleplaying Game
kickstarter-icon.png
5650931.png
-​
Connor AlexanderApril 202116,269$1,073,453$106,515 (10%)$66
49​
Seven-Part Pact
kickstarter-icon.png
5650931.png
yellow-t-shirt-icon-th.png
d20-icon.png
Steve Jackson GamesAugust 20265,795$1,068,197$302,710 (28%)$184
50​
Monsters of Drakkenheim - 5E Monsters with Lores Lairs & Loot
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Dungeon Dudes
(Ghostfire Gaming)
April 20248,078$1,065,710$459,295 (43%)$132
51​
VOIDSEA - Eldritch High Seas 5e D&D Supplement
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Voidsea(Loot Tavern)October 20255,075$1,060,692$409,017 (39%)$209
52​
Monsters & More! A Nimble TTRPG Reprint & Expansion
kickstarter-icon.png
-​
yellow-t-shirt-icon-th.png
d20-icon.png
Nimble Co.March 20266,233$1,058,403$199,723 (19%)$170
53Fallen London: The Roleplaying Game
kickstarter-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Magpie GamesMarch 20258,105$1,028,103$419,329 (41%)$127
54​
Sebastian Crowe's Guide to Drakkenheim
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Dungeon Dudes
(Ghostfire Gaming)
September 20228,963$1,025,330$422,376 (41%)$114
55​
The World's Largest Dungeon
bk-logo-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
World's Largest RPGsJune 20252,435$1,021,783$239,416 (23%)$420
56The Magnus Archives RPG: Tangled in the Web
bk-logo-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Monte Cook GamesMarch 20256,174$1,015,475$244,599 (24%)$164
57​
Humblewood Campaign Setting for 5e
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Hit Point PressApril 201914,604$1,001,085$58,985 (6%)$69
-Wild Hearth: Cooking Monsters & Building Towns in D&D
kickstarter-icon.png
Ampersand-icon.png
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Pointy Hat(Loot Tavern)October 2026TBATBA$1,095,619TBA
-The One Ring™ RPG: Bestiary, Gondor Campaign & Updated Rules
bk-logo-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
2e.png
yellow-t-shirt-icon-th.png
d20-icon.png
Free League PublishingOctober 2026TBATBA$1,587,243TBA
-The Griffon's Saddlebag: Books Three and Four
kickstarter-icon.png
Ampersand-icon.png
yellow-t-shirt-icon-th.png
Griffin MacaulayOctober 2026TBATBA$392,876TBA
​
meeple-icon.png
Miniatures |
yellow-t-shirt-icon-th.png
Merchandise |
d20-icon.png
Dice |
kickstarter-icon.png
Kickstarter |
bk-logo-icon.png
Backerkit |
Ampersand-icon.png
D&D 5E |
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
Licensed |
2e.png
New Edition |
5650931.png
Original​

*Merch means pins, shirts, dice trays, etc. Stuff which isn't the actual game.
**First day figures represent first calendar day, not first 24 hours, and are taken from Kicktraq's daily funding stats for Kickstarter or Backer Tracker for Backerkit.
†TTRPG was an additional element, not the primary product

​

Related $1M Tabletop Campaigns
These campaigns include a TTRPG, but the TTRPG is not the main feature of the crowdfunder. Often these are boardgames with a TTRPG add-on, or similar.

#Project
Platform​
IP​
Additions*​
CreatorDate EndedBackersAmountFirst Day**Average Pledge
1​
The Guild: Ren Faire'd†
kickstarter-icon.png
Ampersand-icon.png
Screenshot 2026-08-15 at 10.26.47 Background Removed.png
yellow-t-shirt-icon-th.png
d20-icon.png
Felicia DayAugust 202645,711$6,820,574$2,450,324 (35%)$149
2​
Gloomhaven Grand Festival†
bk-logo-icon.png
-​
meeple-icon.png
yellow-t-shirt-icon-th.png
CephalofairJuly 202334,691$5,053,380$1,339,942 (27%)$146
3​
Zombicide: Dead Men Tales†
gamefound.png
-​
meeple-icon.png
yellow-t-shirt-icon-th.png
d20-icon.png
Fantasy Flight GamesApril 202611,058$4,126,660
-​
$373
​
Notes
Some unusual patterns can be seen above. Most crowdfunders follow the traditional 'U' shaped curved, with a large portion of the funding taking place in the first few and last few days of the campaign, and comparatively slower progress in the middle.
  • Tanares RPG did nearly $1M in its first day, but then support dropped off for the remaining month. This was due to a high-value giveaway to first-day backers.​
  • Humblewood started off slow and then got a big boost in the last 4 days. It's not clear what caused that, but an aggressive final marketing push is a good candidate--they have multiple marketing entries in their collaborators list.​
A crowdfunder which does well will tend to mean later campaigns also do well, as those backers are notified when new crowdfunders by the same creator are launched.

What Does A Million Dollar Campaign Look Like?
Look at the above campaigns, we can paint a picture of a million dollar TTRPG campaign.
  • 33/57 include minis
  • 54/57 include merchandise (pins, t-shirts, dice trays, etc.)
  • 48/57 include dice
  • Only 2/57 do not include minis, dice, or merch
  • 32/57 are D&D 5E related--but the top 4 are all non-D&D.
  • 18/57 are based on an existing IP (movie, book, older game edition, etc.) other than D&D
  • 12/57 are original games (neither 5E, sequel edition, nor using existing IP.)
  • 17/57 were by YouTube creators or other influencers
  • The average pledge level is in the region of $115
  • The average campaign does 28% of its funding in the first day unless there are early bird rewards in which case it can be in the mid-40%s
  • The average campaign has 18.5K backers, with the highest at 81K backers and the lowest about 6K backers
Also see:
Multiple Entries
The following creators have two or more entries in the chart. These 10 creators comprise over 50% of the chart with a total of 29 entries.

Creator
Entries​
MCDM Productions / Matt Colville
6​
Free League
5​
Hit Point Press
4​
Dungeon Dudes
3​
Monte Cook Games
3​
Exalted Funeral
2​
Magpie Games
2​
The Arcane Library
2​
DnD Shorts
2​
Legends of Avantris
2​

Some creators are also listed as contributors to other projects.
  • Loot Tavern (1 entry) is also listed as contributor to DnD Shorts (twice), Pointy Hat, and MonkeyDM and a joint creator on Voidsea.
  • Hit Point Press (4 entries) is also listed as contributor to Loot Tavern and Griffin Macaulay.
  • Ghostfire Gaming (1 entry) is also listed as contributor to Eldermancy and Dungeon Dudes (x3).
  • Voidsea (1 entry) is a joint project by Loot Tavern, Archvillain Games and Titan Forge.
 

log in or register to remove this ad

Ah, ok. Thanks for filling me in. There have been several threads here about the "Golden Age" of RPGs, so I was just curious which one they were referring to. The TS&R era? The early CRPGs? The 3e era? 5e? The proliferation of VTTs?

The whole timeline is solid gold, depending on who you listen to. :)

Ask and ye shall receive. Kind of funny, in retrospect:


Ben Riggs, D&D historian and author of Slaying the Dragon: A Secret History of Dungeons & Dragons has posted an essay widely on social media entitled 'The Golden Age of TTRPGs is Dead'.

Note that Riggs uses the term '6th Edition' in this essay to refer to the 2024 core D&D rulebooks but says that "I am by no means married to the 6E nomenclature. It's just shorter than saying "the new books coming out this year" again and again and again."

We are watching a bright and special time in the TTRPG industry pass away before our eyes.

Around the start of the 2010s, we saw the dawn of a new golden age of tabletop roleplaying games. Since then, huge numbers of new players have found the hobby thanks to Stranger Things and actual plays like Critical Role. These new fans discovered a vibrant and thrumming TTRPG industry. There was the D20 fantasy family of games, dominated by D&D 5E, but rich with other games published under the OGL and the fertile depths of the Old School Renaissance. There were other mainstream publishers with storied brands, such as Call of Cthulhu, Deadlands, and Shadowrun. Lastly, there was a flourishing indie TTRPG scene that revolutionized what a TTRPG was, such as Apocalypse World.

This influx of gamers created a rising tide that lifted all boats. Novice gamers started out playing D&D 5E, yes, but went on to discover other great games. Because of the OGL, countless companies and designers could make money creating for D&D 5E. Because of the increasing number of gamers, even strange, freaky, or weird TTRPG ideas could find an audience. Have you heard of Apollo 47 Technical Manual the RPG?

But recent developments make clear that this radiant golden age is ending, as surely as the steam engine ended the age of sail, or hobbits bearing a ring ended the Third Age of Middle-earth.

The Doom of Our Time Approaches

In the wake of the Open Gaming License scandal of this past winter, a number of companies have successfully launched new TTRPGs intended to move them past the possibility of Wizards of the Coast ever threatening their businesses ever again. Some of the games grossed millions in crowdfunding campaigns. All have been positively reviewed.

Some cite the success of these games, which are intended to replace 5E/OGL content for the companies involved, as signs of the continued health and growth of the TTRPG industry.

They are not.

Rather, they are signs that the industry has peaked, and may be about to enter a decline.

Why?

After the Open Gaming License crisis of 2023, I became pessimistic about the damage the attempt to kill the OGL had done to our hobby. Others told me that the result of the crisis would be the blooming of a thousand flowers. Discouraged from using 5E by Wizards of the Coast’s attempt to kill the OGL, we would all get amazing new TTRPGs.

Maybe every single one of those new TTRPGs is going to be amazing. Maybe every one will be so fun and so captivating that lawns will go unmowed, pets unfed, and diapers unchanged because we are all so busy playing one of those games.

The problem is the TTRPG business is devilishly difficult. Only very rarely does the creation of a phenomenal game actually lead to financial success.

And the death of the OGL and the creation of these games has fundamentally changed the industry in such a way that it will be harder for those companies to make money in the future. A difficult business is about to become more difficult.

Consider the state of the industry a mere eighteen months ago; countless publishers, from MCDM and Kobold Press to Wizards of the Coast, were all making 5E material; it was easy to purchase products from multiple publishers because if you were running 5E, you could use the work of all these companies at your table; this made it easier for companies to share customers.

The new TTRPGs birthed by the OGL crisis are about to make that sort of customer sharing much, much harder. MCDM is publishing a TTRPG where you roll 2D6 to hit. Pathfinder’s 2nd edition remaster has no alignment and changed ability scores. Critical Role has dropped 5E like a dead cockroach and is playtesting its own new fantasy game, Daggerheart, which uses 2D12s, and a horror game named Candela Obscura.

And of course, there is the rising Godzilla that is 6th edition D&D, which scientists say will attack our shores in the spring of 2024. So far, there is no hint of an OGL for whatever that game will be.

The problem is, 5E was not just a game. It was a massive community of players. Countless companies could thrive making products for that community.

These new games are a shattering of that community. Instead of countless companies working to make your 5E game better, they are now asking you to become MCDM, or Darrington Press, or Paizo, or D&D 6E players. We are entering an era of division, faction, and balkanization.

The companies are now asking fans to choose sides. It also means that it is going to become more difficult for them to share customers. How interested will a Pathfinder fan be in an MCDM product? Or 6th edition? History suggests these sorts of barriers depress sales.

All This Has Happened Before

In the 1990s, TSR, the first company to publish Dungeons & Dragons, embarked on publishing setting after setting after setting for the game. By 1997, over a dozen settings were sold by the company. Fans stopped being fans of D&D, and instead became fans of a particular setting, and would only buy products for that setting. In 1997, TSR was near death as setting releases had plummeted from the hundreds of thousands of copies in the 1980s, to a mere 7,152 copies sold for the Birthright campaign setting in its first year of release. D&D was only saved from a terrible fate by Wizards of the Coast and their fat stacks of cash. They purchased TSR in the summer of 1997.

Some might say it is unfair to compare the different settings of the 90s to the different systems of today. Settings and systems are different, after all. And I do agree with the point. Switching systems is a BIGGER ASK than switching settings, therefore this change should have a LARGER IMPACT ON SALES.

And it is all happening again. The TTRPG audience is fracturing at the seams, and it will hurt sales and growth.

To focus only on MCDM, this current BackerKit is likely the most successful campaign the company will ever see. Every campaign after this will struggle to get the same sort of sales numbers as people slowly bleed away to the competition. Paizo will say check out our competing fantasy game. WotC will batter us all with a punishing wave of marketing trying to convince all of us of the newness and hotness of D&D 6th edition. (May it be both new and hot! But I have my doubts…) And fans will bleed away.

Furthermore, what will happen to the YouTube channel that is the foundation of MCDM’s success? Matt Colville is a master communicator and was a major evangelist for D&D in his channel’s heyday. He is passionate, intelligent, and inspiring. If Dungeon Masters could go into the locker room and get a pep talk from their coach in the middle of a game of D&D, that coach would be Matt Colville.

How much time is Colville going to devote to D&D now that it is essentially his competition?

In the past year, he has put out less than 20 videos on his channel. Those videos now range widely in topic, from TV reviews and interviews with language scholars to some D&D content, and a discussion of the creation of his new RPG. Go back five years, and Colville was putting out video after video after video of fantastic advice about running D&D, usually with 5E as the default. He dispensed some of the best advice on TTRPGs I have ever seen.

But it appears his content is fundamentally shifting, and he is asking that his audience go with him somewhere new.

Let’s look at MCDM’s recent efforts from the point of view of Wizards of the Coast. It is all ruin, disaster, and calamity. Master communicator and D&D fanatic Matt Colville has gone from convincing people to try D&D, and explaining how best to play D&D, to instead asking his 439,000 subscribers to stop playing D&D and play his game instead.

Not to mention that Critical Role—a huge reason for the recent surge in popularity of D&D—is likewise stopping their support of D&D, and asking their 2.1 million YouTube subscribers to start playing one of their two new games instead. I will not mention that, lest it further trouble the sleep of the D&D people at Wizards of the Coast… (What if 2.1 million people simply don’t buy 6th edition?)

In summary, all these events are interfering with the developments that created the golden age of TTRPGs. The removal of D&D from Critical Role likely hurts everyone involved. For years, Critical Role’s pitch was “Watch voice actors play D&D!” (A concept even my 80-year-old Aunt Sonja understands.) Now, the pitch is “Watch voice actors play Candela Obscura!”

But what is Candela Obscura? (If asked, Aunt Sonja might guess Candela Obscura was a potpourri scent.) The brand recognition that drove people to Critical Role is gone.

Simultaneously, the splintering of the D&D 5E community will make it harder for new designers to break into the industry, and harder for established companies to attract new customers. Growth in the TTRPG field will slow.

What the Future Might Look Like

And if I’m right, and this is how the golden age of TTRPGs dies, certain things follow naturally from these events. Here are my predictions—Prophecies?—that I may be held accountable for my rashness in writing all this down. I may be wrong, but if I’m right, the following things seem likely to pass:
  • Sixth edition will not do as well as 5th edition. Even more firings will follow. Wizards, which struggled to know what to do with D&D when it was a success (No Honor Among Thieves Starter Set? Really?) will be flummoxed by what to do with it when it is perceived as a failure.
  • No MCDM RPG crowdfunding campaign will ever do better than this initial campaign to fund its TTRPG.
  • Kobold Press’s post-OGL game, Tales of the Valiant, has been criticized for being too similar to 5E. For Kobold Press, I see two futures. Perhaps they will slowly bleed fans in the same way that MCDM will. But if D&D 6th edition is too different, and people really don’t want to move on from 5E, Kobold has positioned themselves to be the next Paizo, and Tales of the Valiant, the next Pathfinder.
  • The frequency of million-dollar TTRPG Kickstarters will decrease.
  • Attendance at major gaming conventions will plateau.
  • TTRPGs will become less interesting. Less exciting. Less creative. And despite all the new systems, it will also grow less diverse as it becomes even harder to make money in a TTRPG community broken into factions.
And so a golden age ends sputters out.

Unless something truly dramatic and game-changing hits the industry.

What could change this grim future? I suppose a group of publishers coalescing around a single system might change matters.

Or something truly inconceivable, something like giving 6th edition D&D an OGL, or putting the rules in the Creative Commons.

And after last month’s blood sacrifices upon the altar of profitability, who is even left at Wizards with the power and experience to advocate for such a thing?

It has been a grand era to be a gamer, one which we have been fortunate to live through.


There are a few inaccuracies in the essay--Critical Role does still play D&D, for example.

Numerous industry professionals have also posted thoughts in response, some agreeing and others disagreeing--you can see their comments on the original Facebook post, which is publicly viewable.

Mike Mearls, who was laid off from WotC a few weeks ago responded "WRONG! The age of fixating on one company and its decisions is dead. Now the audience is in the driver's seat. Let us hope they hit the gas."

Shannon Appelcline, of Designers & Dragons fame, said that he thought "the reports of the OGL's death are greatly exaggerated." He went on to say that fandom has kept WotC "from destroying the Golden Age".

Keith Strohm, D&D brand manager in the early 2000s, and later COO of Paizo, commented that it was "an exceptionally astute analysis" and that it was like "watching history repeat itself". He talked about the intent of the OGL and ended by saying "I don't want to be a prophet of doom, so I'm rooting for all of these companies, many of whom are either founded by or employ my friends and colleagues. However, I wouldn't launch a new system in this current environment."

Marvel Multiverse RPG designer Matt Forbeck said that "It might herald the end of a golden age of D&D, but other games may yet thrive".

Industry veteran Owen KC Stephens remarked "This is a well-considered, well-reasoned analysis. I disagree with almost all of it."

James Lowder, who directed various lines for TSR in the 80s and 90s, feels that "It's a Second Golden Age for game design and variety." He commented on WotC's possible plans for a digital-first edition of D&D--"If Hasbro/WotC tries to make the new edition a subscription-based, highly monetized walled garden, with radically increased direct-to-consumer sales, they will likely blight the market and the hobby--this is likely to happen whether they succeed or fail. This kind of move will roll back the overall audience for everyone and could well remove RPGs from many stores that rely on D&D sales in order to justify devoting the shelf space to RPGs."
 

log in or register to remove this ad





Remove ads

Remove ads

Top