Hey folks.
I've introduced a friend's kids to D&D (3.5). They've been reading the rules backwards and forwards, and I promised I'd run a quick game for them to show them how it all works in play. I can whip something together for that pretty quick.
However, this is a one-shot for me, and after that one of the kids will try to be the DM (he's only about 10 or 11 but he's super sharp). I thought I'd gift him with an introductory adventure so that he has some reference for how an adventure is put together. It'll also give him something he can run to practice being a DM.
What I'm looking for is advice on some 1st or 2nd level adventures. It needs to be relatively uncomplicated and not contain overly adult material. Preferably it's a WotC adventure, as I can get ahold of one of those quickly.
I'm running the game this weekend, and I thought I'd make my little intro adventure a lead in to the module.
Thanks for your help.
AD
I've introduced a friend's kids to D&D (3.5). They've been reading the rules backwards and forwards, and I promised I'd run a quick game for them to show them how it all works in play. I can whip something together for that pretty quick.
However, this is a one-shot for me, and after that one of the kids will try to be the DM (he's only about 10 or 11 but he's super sharp). I thought I'd gift him with an introductory adventure so that he has some reference for how an adventure is put together. It'll also give him something he can run to practice being a DM.
What I'm looking for is advice on some 1st or 2nd level adventures. It needs to be relatively uncomplicated and not contain overly adult material. Preferably it's a WotC adventure, as I can get ahold of one of those quickly.
I'm running the game this weekend, and I thought I'd make my little intro adventure a lead in to the module.
Thanks for your help.
AD