MongooseMatt
First Post
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Now, bold heroes from across Barsaive band together to fight for life and freedom against the remaining Horrors and the oppressive Theran Empire, which seeks to bend the rebellious province again to their yoke. Through noble deeds and sacrifice, the heroes of the world forge Barsaive's future, arming themselves for their daunting task with powerful magical spells and treasures.
This week sees the arrival of two new books for Earthdawn - the Player's Companion and the Gamesmaster's Companion. You can find further information on them at;
Mongoose Publishing : For All Your Gaming Needs ...
Mongoose Publishing : For All Your Gaming Needs ...
The Player’s Companion expands the rules in the Player’s Guide, taking player characters from Ninth to Fifteenth Circle in their Disciplines, while the Gamemaster’s Companion expands the rules in the Gamemaster’s Guide, providing new game mechanics, extended setting material, and adding more creatures, dragons, Horrors, spirits, and unique magical treasures!
This week sees the arrival of two new books for Earthdawn - the Player's Companion and the Gamesmaster's Companion. You can find further information on them at;
Mongoose Publishing : For All Your Gaming Needs ...
Mongoose Publishing : For All Your Gaming Needs ...


The Player’s Companion expands the rules in the Player’s Guide, taking player characters from Ninth to Fifteenth Circle in their Disciplines, while the Gamemaster’s Companion expands the rules in the Gamemaster’s Guide, providing new game mechanics, extended setting material, and adding more creatures, dragons, Horrors, spirits, and unique magical treasures!