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Monty Haul games...a virus that players seem to catch
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<blockquote data-quote="Gundark" data-source="post: 2275385" data-attributes="member: 6148"><p>A while a go there was a gaming group that I played with, I was one of the DMs and another member of the group was the other DM. We had 2 games going on and would alternate games when our gaming night came along. Well while I tried to keep the treasure and the money levels in check the other DM would give these incredible rewards ( at second level we were able to purchase a deck of many things for 1000 gp...with no bad cards). Also we were allowed to have these outrageous statsThere was no "story reason for this...just giving out loot was his thing. I got to the point whereI hated playing, it was boring. Every challenge we walked though, even higher CR games were no contest. Well this was his game so no problem right? Well soon the players (with a few exceptions) started demanding the same amount of loot in my game...(the other DM seemed to go instigate this I think there was a jealously thing with him). Anyhow it ended up my game ended (this and other reasons). Anyhow I game with a few of the ones that didn't mind my treasure method now. So why are monty haul games so addicting to players...sure it maybe fun at the start...but it gets boring. Have you found this in your groups? Or did I just get a bad group?</p></blockquote><p></p>
[QUOTE="Gundark, post: 2275385, member: 6148"] A while a go there was a gaming group that I played with, I was one of the DMs and another member of the group was the other DM. We had 2 games going on and would alternate games when our gaming night came along. Well while I tried to keep the treasure and the money levels in check the other DM would give these incredible rewards ( at second level we were able to purchase a deck of many things for 1000 gp...with no bad cards). Also we were allowed to have these outrageous statsThere was no "story reason for this...just giving out loot was his thing. I got to the point whereI hated playing, it was boring. Every challenge we walked though, even higher CR games were no contest. Well this was his game so no problem right? Well soon the players (with a few exceptions) started demanding the same amount of loot in my game...(the other DM seemed to go instigate this I think there was a jealously thing with him). Anyhow it ended up my game ended (this and other reasons). Anyhow I game with a few of the ones that didn't mind my treasure method now. So why are monty haul games so addicting to players...sure it maybe fun at the start...but it gets boring. Have you found this in your groups? Or did I just get a bad group? [/QUOTE]
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Monty Haul games...a virus that players seem to catch
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