Ry
Explorer
OK, the Great Hundred project is really starting to heat up.
Roger, who wrote this, definitely "gets" the idea of the project. Instead of trying to write about pirates, he wrote a message in a bottle from a pirate in a situation. This thing is already in motion - in fact, you could imagine this being the start of a dark pirates scenario. Heck even if it's backstory for your PC it's not inert (you did that? how did you survive? what came over you? were you part of the mutiny? did you ever find that lost city? what became of Muiz?)
Check it out:
http://www.greathundred.org/Message_in_a_Bottle
That's what I'm trying to do. Use situations and voices to paint setting in broad strokes.
Roger, who wrote this, definitely "gets" the idea of the project. Instead of trying to write about pirates, he wrote a message in a bottle from a pirate in a situation. This thing is already in motion - in fact, you could imagine this being the start of a dark pirates scenario. Heck even if it's backstory for your PC it's not inert (you did that? how did you survive? what came over you? were you part of the mutiny? did you ever find that lost city? what became of Muiz?)
Check it out:
http://www.greathundred.org/Message_in_a_Bottle
That's what I'm trying to do. Use situations and voices to paint setting in broad strokes.