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My best TWF Character in core-rule
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<blockquote data-quote="Kat'" data-source="post: 3879967" data-attributes="member: 55972"><p>I have a ton of builds that could break those two with one hand in the back and one eye closed while shooting between their legs... which ones would you like?</p><p></p><p>To stay in the flavor, here a TWF-based 10th level character, 34 pt. buy</p><p>Strongheart Halfling Lion Totem Barbarian 1 / Rogue 2 / Swashbuckler (Shield of Blades) 5 / Fighter 2</p><p></p><p>HP 1d12+2d6+7d10+30 = average 82 HP</p><p>Initiative +12</p><p></p><p>Start: TWF</p><p>Racial: Improved Initiative</p><p>Level 3: Telling Blow</p><p>Swashbuckler 1: Weapon Finesse</p><p>Level 6: Daring Outlaw</p><p>Level 9: ITWF</p><p>Fighter 1: Improved Critical (kukri)</p><p>Fighter 2: *open*</p><p></p><p>Stats: Str 12 Dex 26 (18/base +2/racial+2/level+4/gloves) Con 16 (14/base+2/item) Int 14 Wis 8 Cha 8</p><p></p><p>Equipment: 2x +1 Kukri 4,6k, +2 Chain shirt 4,3k, +4 gloves 16k, boots of speed 12k, dusty ioun stone 5k, amulet of health +2 4k, ring of prot +1 2k, potion of barkskin +3</p><p></p><p>On a raging charge +1 kukri +20/+20/+15/+10(1d3+6/15-20x2) / +1 kukri +20/+20/+15/+10(1d3+4/15-20x2). Assuming all hit and full sneak attack: 8d3+24+16+32d6 = average 168 damage.</p><p></p><p>AC 10/base+8/dex+1/size+1/haste+6/armor+2/shield+3/natural+1/insight-2/rage = 30, you got me on this one.</p><p></p><p>********************</p><p>Now, concerning the 32pt. buy TWF gish, I have an easier solution.</p><p>Strongheart Halfling Duskblade 13 / Cleric 7 (Strength, Magic)</p><p></p><p>HP 20d8 + 80 = average 170</p><p>Initiative +12</p><p></p><p>Str 10 (12/base-2/racial)</p><p>Dex 34 (17/base+2/racial+5/level+4/book+6/gloves)</p><p>Con 18 (12/base+6/amulet)</p><p>Int 19 (13/base+6/headband)</p><p>Wis 14</p><p>Cha 14 (8/base+6/cloak)</p><p></p><p>Feats:</p><p>Start: TWF</p><p>Bonus: Quicken spell</p><p>Duskblade 2: Combat Casting</p><p>Lvl 3: Weapon Finesse</p><p>Lvl 6: Arcane Strike</p><p>Lvl 9: ITWF</p><p>Lvl 12: Practised Spellcaster</p><p>Lvl 15: Extra Turning</p><p>Lvl 18: Divine Metamagic (Quicken Spell)</p><p></p><p>Fighting using two +5 Shortswords.</p><p>Round 1: DMM Quicken Divine Favor, place myself near opponent drawing weapon in the movement.</p><p>Round 2: Quick Cast Dispel Magic on opponent, Free Action activate boots of haste, Free Action Strength domain bonus, Full Attack using Vampiric Touch Arcane Channeling, Arcane Strike on the 3rd attack (sacrifice a 5th level spell)</p><p></p><p>That's: 20/BAB+12/Dex+5/Enh+1/Size+1/Haste+2/divine favor = +41</p><p>i.e. Main hand attack +39/+39/+39/+29/+24 (1d4+5+7d6/19-20x2), one attack deals an extra 5d4</p><p>Off-hand attack +39/+34/+29 (1d4+3+7d6/19-20x2).</p><p>Assuming all hit: 12d4+25+9+49d6 = average 235,5 damage, gain the highest of 7 x 7d6 temporary hit points, should be around 35. I could add a Vicious enhancement on the swords for more suffering.</p><p></p><p>AC 10 + 12/dex + 8/bracers + 5/ring + 7/+5 animated shield + +5/potion of Barkskin + 1/size + 1/dodge = 49, not that high... but then again I dispelled my opponent's buffs, he should be in trouble now.</p></blockquote><p></p>
[QUOTE="Kat', post: 3879967, member: 55972"] I have a ton of builds that could break those two with one hand in the back and one eye closed while shooting between their legs... which ones would you like? To stay in the flavor, here a TWF-based 10th level character, 34 pt. buy Strongheart Halfling Lion Totem Barbarian 1 / Rogue 2 / Swashbuckler (Shield of Blades) 5 / Fighter 2 HP 1d12+2d6+7d10+30 = average 82 HP Initiative +12 Start: TWF Racial: Improved Initiative Level 3: Telling Blow Swashbuckler 1: Weapon Finesse Level 6: Daring Outlaw Level 9: ITWF Fighter 1: Improved Critical (kukri) Fighter 2: *open* Stats: Str 12 Dex 26 (18/base +2/racial+2/level+4/gloves) Con 16 (14/base+2/item) Int 14 Wis 8 Cha 8 Equipment: 2x +1 Kukri 4,6k, +2 Chain shirt 4,3k, +4 gloves 16k, boots of speed 12k, dusty ioun stone 5k, amulet of health +2 4k, ring of prot +1 2k, potion of barkskin +3 On a raging charge +1 kukri +20/+20/+15/+10(1d3+6/15-20x2) / +1 kukri +20/+20/+15/+10(1d3+4/15-20x2). Assuming all hit and full sneak attack: 8d3+24+16+32d6 = average 168 damage. AC 10/base+8/dex+1/size+1/haste+6/armor+2/shield+3/natural+1/insight-2/rage = 30, you got me on this one. ******************** Now, concerning the 32pt. buy TWF gish, I have an easier solution. Strongheart Halfling Duskblade 13 / Cleric 7 (Strength, Magic) HP 20d8 + 80 = average 170 Initiative +12 Str 10 (12/base-2/racial) Dex 34 (17/base+2/racial+5/level+4/book+6/gloves) Con 18 (12/base+6/amulet) Int 19 (13/base+6/headband) Wis 14 Cha 14 (8/base+6/cloak) Feats: Start: TWF Bonus: Quicken spell Duskblade 2: Combat Casting Lvl 3: Weapon Finesse Lvl 6: Arcane Strike Lvl 9: ITWF Lvl 12: Practised Spellcaster Lvl 15: Extra Turning Lvl 18: Divine Metamagic (Quicken Spell) Fighting using two +5 Shortswords. Round 1: DMM Quicken Divine Favor, place myself near opponent drawing weapon in the movement. Round 2: Quick Cast Dispel Magic on opponent, Free Action activate boots of haste, Free Action Strength domain bonus, Full Attack using Vampiric Touch Arcane Channeling, Arcane Strike on the 3rd attack (sacrifice a 5th level spell) That's: 20/BAB+12/Dex+5/Enh+1/Size+1/Haste+2/divine favor = +41 i.e. Main hand attack +39/+39/+39/+29/+24 (1d4+5+7d6/19-20x2), one attack deals an extra 5d4 Off-hand attack +39/+34/+29 (1d4+3+7d6/19-20x2). Assuming all hit: 12d4+25+9+49d6 = average 235,5 damage, gain the highest of 7 x 7d6 temporary hit points, should be around 35. I could add a Vicious enhancement on the swords for more suffering. AC 10 + 12/dex + 8/bracers + 5/ring + 7/+5 animated shield + +5/potion of Barkskin + 1/size + 1/dodge = 49, not that high... but then again I dispelled my opponent's buffs, he should be in trouble now. [/QUOTE]
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