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My first bad game session
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<blockquote data-quote="pjrake" data-source="post: 2341825" data-attributes="member: 31428"><p>I use Rhapsody and create (ahead of time) Playslist. One is titled: M&M: Battle. In it I have heavy songs like BYOB from System of a Down and Enemy from Sevendust. Also, each player has their own "theme" song (our Brick as "Break Stuff" from Limp Bizkit) and when his song is played during combat he gets a +2 to attack. Another playlist is M&M: Techo. I use this as "background" music. If I was running a Fantasy campaign I would probably have some LOTR music. Another playlist is M&M: Light Music. Here I basically have all the songs you would hear in any Smallville episode. I use this when starting a new scene or whenever I'm ready to advance a player's subplot. For example, one of our heroes just found out his girlfriend is pregnant. In the background I had Kelly Clarkson's Breakaway song playing. When he heard the song, he knew something big was happening.</p><p> </p><p>Also Rhapsody has videos. What I did in one previous session was one of the heroes was moonlighting as security and Coldplay was in town so I played one of Coldplay's video in the background (got my laptop hooked up to my TV). What was great is that the video I played was an actual live show. During the middle of the song I had my hero break up a fight, it was pretty cool.</p><p> </p><p>I'd much rather use iTunes because it has a better interface but having a huge collection of songs is a great plus.</p><p> </p><p>So that's how I use music in my session. Music is a big part of my game sessions and the players (for the most part) really enjoy it. Guess I just have to chalk this last session as a "bad" episode and move on. From what everyone is saying made me think of all the other sessions and they were very good and fun, so thank you all. Now if my next two are really bad I'll be right back here "beggin" all of you for help! lol</p><p> </p><p>Thanks again everyon!</p><p> </p><p>PJ</p></blockquote><p></p>
[QUOTE="pjrake, post: 2341825, member: 31428"] I use Rhapsody and create (ahead of time) Playslist. One is titled: M&M: Battle. In it I have heavy songs like BYOB from System of a Down and Enemy from Sevendust. Also, each player has their own "theme" song (our Brick as "Break Stuff" from Limp Bizkit) and when his song is played during combat he gets a +2 to attack. Another playlist is M&M: Techo. I use this as "background" music. If I was running a Fantasy campaign I would probably have some LOTR music. Another playlist is M&M: Light Music. Here I basically have all the songs you would hear in any Smallville episode. I use this when starting a new scene or whenever I'm ready to advance a player's subplot. For example, one of our heroes just found out his girlfriend is pregnant. In the background I had Kelly Clarkson's Breakaway song playing. When he heard the song, he knew something big was happening. Also Rhapsody has videos. What I did in one previous session was one of the heroes was moonlighting as security and Coldplay was in town so I played one of Coldplay's video in the background (got my laptop hooked up to my TV). What was great is that the video I played was an actual live show. During the middle of the song I had my hero break up a fight, it was pretty cool. I'd much rather use iTunes because it has a better interface but having a huge collection of songs is a great plus. So that's how I use music in my session. Music is a big part of my game sessions and the players (for the most part) really enjoy it. Guess I just have to chalk this last session as a "bad" episode and move on. From what everyone is saying made me think of all the other sessions and they were very good and fun, so thank you all. Now if my next two are really bad I'll be right back here "beggin" all of you for help! lol Thanks again everyon! PJ [/QUOTE]
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