RUMBLETiGER
Adventurer
Get rid of all classes that are not casters.
Substitute Fighters with Psychic Warriors and Tome of Battle classes.
Substitute Monks with, well, anything. Swordsage Unarmed Combatant variant would be my suggested choice.
Go over the tier system, and choose everything in Tier 1-3.
~OR~
Or, get rid of all classes that are casters.
Rangers and Paladins are the top casters. Nothing goes beyond level 4 spells.
Go over the tier system, and choose everything in Tier 3-5. Nerf or ignore many monsters from your game.
~OR~!
Simply know what you're getting into before you choose a class. Decide what you want to become in the pre-game, character creation phase. Seek wisdom in build options. If you truly want to be the guy that swings the big sword and that's it, be ok with that. Know your role, and know what others might be capable of doing that you can't.
And have fun.
Substitute Fighters with Psychic Warriors and Tome of Battle classes.
Substitute Monks with, well, anything. Swordsage Unarmed Combatant variant would be my suggested choice.
Go over the tier system, and choose everything in Tier 1-3.
~OR~
Or, get rid of all classes that are casters.
Rangers and Paladins are the top casters. Nothing goes beyond level 4 spells.
Go over the tier system, and choose everything in Tier 3-5. Nerf or ignore many monsters from your game.
~OR~!
Simply know what you're getting into before you choose a class. Decide what you want to become in the pre-game, character creation phase. Seek wisdom in build options. If you truly want to be the guy that swings the big sword and that's it, be ok with that. Know your role, and know what others might be capable of doing that you can't.
And have fun.