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<blockquote data-quote="Plane Sailing" data-source="post: 1412468" data-attributes="member: 114"><p>If the goal is freeing the captives then I'd give xps to the party for doing that. If the objective was to blast the bad guys to bits, then I'd share the xps with the sorcerer if he was involved.</p><p></p><p>The DMG gives paltry help in assessing xps for achieving goals, and compared to the amount of space it gives for killing stuff it is easy to focus on "xps for killing stuff", but if you assess the challenge of freeing the captives based on the difficulty of killing the bad guys, but give the xps proportionally based upon the number of captives successfully rescued, I think you will have the fairest way of handling this situation.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1412468, member: 114"] If the goal is freeing the captives then I'd give xps to the party for doing that. If the objective was to blast the bad guys to bits, then I'd share the xps with the sorcerer if he was involved. The DMG gives paltry help in assessing xps for achieving goals, and compared to the amount of space it gives for killing stuff it is easy to focus on "xps for killing stuff", but if you assess the challenge of freeing the captives based on the difficulty of killing the bad guys, but give the xps proportionally based upon the number of captives successfully rescued, I think you will have the fairest way of handling this situation. Cheers [/QUOTE]
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