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My "Revamped" take on d20 Modern Vampires
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<blockquote data-quote="cybernetic" data-source="post: 1986429" data-attributes="member: 1542"><p><strong>The Vampire Files: Crunchy bits</strong></p><p></p><p><strong><span style="font-size: 15px">OCCUPATIONS</span></strong></p><p></p><p><strong><span style="font-size: 10px">Blood Heir</span></strong></p><p>The pure blooded vampire not only has the respect of most other vampires, they also have the vast wealth of their true blood family to draw upon.</p><p><strong>Prerequisite:</strong> Must take the Pure Blooded feat during character creation.</p><p><strong>Skills:</strong> Choose one of the following skills as permanent class skills. If a skill you select is already a class skill, you receive a +1 competence bonus on checks involving that skill. - Craft (visual art, writing), Decipher Script, Diplomancy, Gamble, Knowledge (arcane lore, art, business, current events, daemon lore, history, popular culture, streetwise, technology, theology and philosophy), Read/Write Language.</p><p><strong>Reputation Bonus Increase:</strong> +1</p><p><strong>Wealth Bonus Increase:</strong> +5</p><p></p><p></p><p><strong><span style="font-size: 15px">FEATS</span></strong></p><p></p><p><strong><span style="font-size: 10px">Blood of Ancients</span></strong></p><p>The power of ancient vampiric blood surges through you.</p><p><strong>Prerequisites:</strong> Pure blooded feat.</p><p><strong>Benefits:</strong> You are able to select an additional vampiric talent. You must still meet all prerequisites for the selected talent.</p><p><strong>Special:</strong> This feat may be taken multiple times, selecting a new vampiric talent each time. You must still meet all requirements of the selected talent.</p><p></p><p><strong><span style="font-size: 10px">Pure Blooded</span></strong></p><p>You were born a vampire and are considered to be nobility amongst vampiric-kind.</p><p><strong>Benefits:</strong> You gain a +2 racial bonus to all charisma based checks against other vampires.</p><p><strong>Special:</strong> This feat may only be taken during character creation and you must take blood heir as your starting occupation and your first level as a lesser vampire.</p><p></p><p><strong><span style="font-size: 10px">Pure Blood Proletarian</span></strong></p><p>You were not satisfied by the openhanded wealth of your vampiric family and decided to take up an occupation of your own and amass your own wealth.</p><p><strong>Benefit:</strong> Choose a second starting occupation. You must meet all the prerequisites. You gain any skills, Reputation bonus increase, and Wealth bonus increase for the occupation. However, you do not gain any of its bonus feats.</p><p><strong>Special:</strong> You may only take this feat during character creation and only if you also take the blood heir starting occupation and the pure blooded feat.</p><p></p><p></p><p><strong><span style="font-size: 15px">MECHANICS</span></strong></p><p></p><p><strong><span style="font-size: 12px">Blood: Vampiric Physiology</span></strong></p><p>The fiendish essence of a vampire was not meant to inhabitat a mortal body, thus it requires constant influx of life giving blood to allow the vampire to survive. Unfortunetly, the heart of a vampire's body becomes the receptacle in which the fiendish essence is contant, preventing it from creating an untainted blood source, thus the vampire must steal the blood of other mortals in order to continue its existance. Typically, this necessity of feeding comes to the vampire instinctually. Sometimes, a vampire either will not be able to feed for various reasons or they choose not to feed because of their own morals. The bodies of vampires that do not feed, start to deteriorate as the fiendish essence within start to literally consume the body from within. Vampires who have gone this far risk becoming one of the ravenous undead, mindless vampiric monsters.</p><p></p><p><strong>Vampiric Constitution</strong></p><p>Unlike most undead, a vampire retains their Constitution score. A vampire gains an inherent +1 bonus to their Constitution for each level in a vampire racial class they attain. Damage to a vampire's Constitution is always considered temporary. However, if a vampire is brought to a 0 Constitution they are destroyed instantly.</p><p></p><p><strong>Vampiric Blood</strong></p><p>A vampire has a total amount of Vampiric Blood points equal to their Constitution score. These points are spend to power the various talents of a vampire. Vampiric Blood is also burned off if a vampire succumbs to the Blood Thirst (see below). Additionally, Vampiric Blood may be spent to heal or even improve a vampire's chances of success. A vampire may burn 2 Vampiric Blood points to heal 1d4+1 damage a full-round action. The vampire may also focus his blood towards an action as a full-round action at a rate of +1 per 2 Vampiric Blood points burned.</p><p></p><p><strong>Feeding</strong></p><p>A vampire must immobilize or incapacitate a being in order to feed. This can be through grappling or via other means. The vampire can take no other actions during the feeding period and must manifest his Vampiric Visage in order to begin feeding. A vampire can drain 1 Constitution point per round from a source. A living source is killed if its Constitution is brought to 0 from a vampire feeding off of it. If a vampire feeds of another vampire they drain Vampiric Blood instead of Constitution. A vampire drained of all blood in this manner will enter a comatose state and will rise as a Ravenous Dead within 24 hours. Any blood drained past the normal 5 Constitution required each day is converted to replenish a vampire's spent Vampiric Blood points. Typically, humanoids and medium to large sized animals will transfer on a one for one basis. Smaller animals will only transfer at 2 Constitution to 1 Vampiric Blood point ratio.</p><p></p><p><strong>Blood Thirst</strong></p><p>The fiendish essence empowering a vampire tends to burn blood at an accelerated rate. Since a vampire does not have the physiology to create blood on its own it must steal what it needs from other lifeforms. The vampire must feed (requiring the vampire to manifest their Vampiric Visage and drain a minimum of 5 points of Constitution from another being) or begin to succumb to the blood thirst. The first 24 hour period a vampire goes without feeding a Will save (DC 10) or the vampire burns 1d4 points of Vampiric Blood. Each 24 hour period increased the Will save DC by +5 and the damage increases by +1d4 on a failed save.</p><p> A vampire who is brought to 0 Vampiric Blood from burn caused by the Blood Thirst enters a comatose state as his fiendish essence dies. The vampire will rise as a Ravenous Dead within 24 hours.</p></blockquote><p></p>
[QUOTE="cybernetic, post: 1986429, member: 1542"] [b]The Vampire Files: Crunchy bits[/b] [B][size=4]OCCUPATIONS[/size][/B] [b][size=2]Blood Heir[/size][/b] The pure blooded vampire not only has the respect of most other vampires, they also have the vast wealth of their true blood family to draw upon. [b]Prerequisite:[/b] Must take the Pure Blooded feat during character creation. [b]Skills:[/b] Choose one of the following skills as permanent class skills. If a skill you select is already a class skill, you receive a +1 competence bonus on checks involving that skill. - Craft (visual art, writing), Decipher Script, Diplomancy, Gamble, Knowledge (arcane lore, art, business, current events, daemon lore, history, popular culture, streetwise, technology, theology and philosophy), Read/Write Language. [b]Reputation Bonus Increase:[/b] +1 [b]Wealth Bonus Increase:[/b] +5 [b][size=4]FEATS[/size][/b] [b][size=2]Blood of Ancients[/size][/b] The power of ancient vampiric blood surges through you. [b]Prerequisites:[/b] Pure blooded feat. [b]Benefits:[/b] You are able to select an additional vampiric talent. You must still meet all prerequisites for the selected talent. [b]Special:[/b] This feat may be taken multiple times, selecting a new vampiric talent each time. You must still meet all requirements of the selected talent. [b][size=2]Pure Blooded[/size][/b] You were born a vampire and are considered to be nobility amongst vampiric-kind. [b]Benefits:[/b] You gain a +2 racial bonus to all charisma based checks against other vampires. [b]Special:[/b] This feat may only be taken during character creation and you must take blood heir as your starting occupation and your first level as a lesser vampire. [b][size=2]Pure Blood Proletarian[/size][/b] You were not satisfied by the openhanded wealth of your vampiric family and decided to take up an occupation of your own and amass your own wealth. [b]Benefit:[/b] Choose a second starting occupation. You must meet all the prerequisites. You gain any skills, Reputation bonus increase, and Wealth bonus increase for the occupation. However, you do not gain any of its bonus feats. [b]Special:[/b] You may only take this feat during character creation and only if you also take the blood heir starting occupation and the pure blooded feat. [B][size=4]MECHANICS[/size][/B] [b][SIZE=3]Blood: Vampiric Physiology[/SIZE][/b] The fiendish essence of a vampire was not meant to inhabitat a mortal body, thus it requires constant influx of life giving blood to allow the vampire to survive. Unfortunetly, the heart of a vampire's body becomes the receptacle in which the fiendish essence is contant, preventing it from creating an untainted blood source, thus the vampire must steal the blood of other mortals in order to continue its existance. Typically, this necessity of feeding comes to the vampire instinctually. Sometimes, a vampire either will not be able to feed for various reasons or they choose not to feed because of their own morals. The bodies of vampires that do not feed, start to deteriorate as the fiendish essence within start to literally consume the body from within. Vampires who have gone this far risk becoming one of the ravenous undead, mindless vampiric monsters. [b]Vampiric Constitution[/b] Unlike most undead, a vampire retains their Constitution score. A vampire gains an inherent +1 bonus to their Constitution for each level in a vampire racial class they attain. Damage to a vampire's Constitution is always considered temporary. However, if a vampire is brought to a 0 Constitution they are destroyed instantly. [b]Vampiric Blood[/b] A vampire has a total amount of Vampiric Blood points equal to their Constitution score. These points are spend to power the various talents of a vampire. Vampiric Blood is also burned off if a vampire succumbs to the Blood Thirst (see below). Additionally, Vampiric Blood may be spent to heal or even improve a vampire's chances of success. A vampire may burn 2 Vampiric Blood points to heal 1d4+1 damage a full-round action. The vampire may also focus his blood towards an action as a full-round action at a rate of +1 per 2 Vampiric Blood points burned. [b]Feeding[/b] A vampire must immobilize or incapacitate a being in order to feed. This can be through grappling or via other means. The vampire can take no other actions during the feeding period and must manifest his Vampiric Visage in order to begin feeding. A vampire can drain 1 Constitution point per round from a source. A living source is killed if its Constitution is brought to 0 from a vampire feeding off of it. If a vampire feeds of another vampire they drain Vampiric Blood instead of Constitution. A vampire drained of all blood in this manner will enter a comatose state and will rise as a Ravenous Dead within 24 hours. Any blood drained past the normal 5 Constitution required each day is converted to replenish a vampire's spent Vampiric Blood points. Typically, humanoids and medium to large sized animals will transfer on a one for one basis. Smaller animals will only transfer at 2 Constitution to 1 Vampiric Blood point ratio. [b]Blood Thirst[/b] The fiendish essence empowering a vampire tends to burn blood at an accelerated rate. Since a vampire does not have the physiology to create blood on its own it must steal what it needs from other lifeforms. The vampire must feed (requiring the vampire to manifest their Vampiric Visage and drain a minimum of 5 points of Constitution from another being) or begin to succumb to the blood thirst. The first 24 hour period a vampire goes without feeding a Will save (DC 10) or the vampire burns 1d4 points of Vampiric Blood. Each 24 hour period increased the Will save DC by +5 and the damage increases by +1d4 on a failed save. A vampire who is brought to 0 Vampiric Blood from burn caused by the Blood Thirst enters a comatose state as his fiendish essence dies. The vampire will rise as a Ravenous Dead within 24 hours. [/QUOTE]
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