My review of the Scarred Lands Gazetter: Termana

Nightfall

Sage of the Scarred Lands
Since I can't seem to post a review I'll just give a breif one here.

The book has a nice fold out map much like the cover does. Geographically speaking, the continent is more of a large atoll in some ways than an actual continent, but that's part of the fun.

The interior art is varied, in terms of some really neat pictures, such as the Ghoul Lord and his Servant, to medioce, for the Jack of Tears, to some not so good ones like on page 33 with a guy fighting a lizard like man with a rapier (I guess that's supposed to be a Gator man...) But over all not too shabby. I also liked the Heraldry in this book.

The book is lay out into three chapters, an introduction and preface.

The preface by Joseph Carriker is pretty nice, and also I think sets the tone for the book.

The introduction narrative is actually quite good, using Nablia Silverheart (the sorcereress half-elven woman from Mithril whose here both for personal and political reasons) and one Diago Sanhe, a rakish fellow on the run and who comes out of this thinking some places are best not exploring.

Chapter One is a history of Termana. It's an illuminating look at a continent that's still not very well explored or understood. Also in this section is a listing of new languages as well as a few old ones. If you have the SLCS, you might recognize a few. Fans of undead, rejoice, you have yourself a Ghoul King and he might still be around!

Chapter Two is a look at the various countries and political boundaries. One of the best entries has to be the one for the Blood Bayou. If you though the Mormus was caprious and evil, you only just scratched the surface until you read this part.
Other entries also include the Silver Isle, home to the Sisters of the Sun, an order of female paladins of Madriel and watchers of the Isle of the Dead. Another is the Charduni empire and the fractured lands of the Forsaken elves. Oh and you do get to meet the gnomes and new race, the Terali.

Chapter three discusses many of the prominent geographical features, from the Titanforged Mountains (supposed home to Golthagga's forge) to the dangerous Iron Sands Desert. Plus many others.

The Appendix has a listing of all the major/prominent races. Among them, Gnomes, Gnoll and the new one, the Terali. These are all playable races, and have their listings there.

Overall I really like this book as it's set a tone more about a land in thriving chaos as well as dealing with ideas beyond titan and gods. Here races, like gnomes, practice spirit and ancestor worship along side the barbaric human races. The jungles are lush and deadly, the lands harsh and unyielding. If you though the people in Ghelspad had it tough, think again. Termana folks, is where it's at. My only real complaint is that it's short. But hey, short, long at least we get a to see this place.

My rating: 4/5
 
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Canis said:


Ever wonder if your credibility is intact? ;)

That aside, it does sound pretty neat. ::sighs:: I don't make enough money for this hobby...

Very rarely. :) I think my postings usually are pretty accurate.
 




Eh. I just figure, I got my own crowd. And I do what I can. Most of the time I get respect. If don't, so what? Anyway, I'm at least glad you liked my review.
 

Damn. More SL material in the stores...I'm getting lost in the overload. I still havent even picked up Secrets & Societies...

I need more money.
 
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Sulimo said:
Damn. More SL material in the stores...I'm getting lost in the overload. I still havent even picked up Secrets & Societies...

I need more money.


Actually Sul, it's not supposed to be out in store yet. By the luck of Tanil and Enkili, this copy came with ANOTHER copy of Calastia. :)
 


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