A thought has been running through my head for a while: a feral spellcaster, possibly with a touch of the or Sasquatch about him... He doesn't so much cast spells as have magical energies erupt from him.
(To be 100% clear, it is unlikely I'll ever get to play this PC, but I'm interested in where it can go.)
Starting point is clearly the Feral Template, and Imp. Nat Attack and Imp. Nat. Armor follow more or less logically. Feats like Eschew Materials, Still Spell or those that let you channel spell energy in non-casting ways make sense in the pursuit of making this guy more animalistic. Other potential fun comes with certain metamagic or Reserve feats, Arcane Strike, or the Bloodline/Heritage/Aberration feats.
Perhaps Other templates get thrown in the mix. Multi-headed? Winged?
Race? Humans get the extra feat, but any could be fun.
Class: some kind of Sorcerer makes the most sense to me on the arcane side, possibly an OA Shaman if you go Divine. Mix in a bit of Barbarian for additional thematic fun and martial prowess.
Any other ideas? Where do you think you could go with this?
(To be 100% clear, it is unlikely I'll ever get to play this PC, but I'm interested in where it can go.)
Starting point is clearly the Feral Template, and Imp. Nat Attack and Imp. Nat. Armor follow more or less logically. Feats like Eschew Materials, Still Spell or those that let you channel spell energy in non-casting ways make sense in the pursuit of making this guy more animalistic. Other potential fun comes with certain metamagic or Reserve feats, Arcane Strike, or the Bloodline/Heritage/Aberration feats.
Perhaps Other templates get thrown in the mix. Multi-headed? Winged?
Race? Humans get the extra feat, but any could be fun.
Class: some kind of Sorcerer makes the most sense to me on the arcane side, possibly an OA Shaman if you go Divine. Mix in a bit of Barbarian for additional thematic fun and martial prowess.
Any other ideas? Where do you think you could go with this?