Herobizkit
Adventurer
Well, the new year is almost upon us and I have been called to DM. I have opted to run a 4e Eberron campaign using the Gatekeepers as the PC "patron"... Druids in particular.
I've read a bit about the Gatekeepers, the Eldeen Reaches, and the Shadow marches... and their ultimate goal of protecting the world from unnatural threats.
I also took "Gatekeeper" literally, and thought that I might introduce some Stargate-style (or Planescape, if you will) setting-hopping.
I don't really have an overarching plot at the moment, but I don't exactly want this to devolve into a complete sandbox, either.
The young lads haven't watched any incarnation of Stargate, so that in itself is ripe for the plundering. I've always felt that SG:Atlantis was paced pretty much like a D&D adventure series.
Finally, I don't want to plan TOO far ahead, as the players may waffle on their character choices last minute. At the moment though, we have:
Eladrin Bladesinger, in search of her missing brother (he went missing in the Keep on the Shadowfell, and the Player knows this, but the character does not. KotS took place in the Forgotten Realms, so this alone would be a hook to go portal jumping)
Warforged Artificer, bred for weapons design, joined the Gatekeepers expecting to fashion myriad types of specialized weapons to deal with the unnatural menace.
Shifter Warden, history unknown, but ties in nicely with the theme of the Gatekeepers and was actually the inspiration to go with that faction as a design choice.
And at the moment, an NPC Changeling Hexblade to add some whackin' power.
It's a broad request, but any ideas on how to string out a plausible and fun story in a "13-episode season" would be swell!
I've read a bit about the Gatekeepers, the Eldeen Reaches, and the Shadow marches... and their ultimate goal of protecting the world from unnatural threats.
I also took "Gatekeeper" literally, and thought that I might introduce some Stargate-style (or Planescape, if you will) setting-hopping.
I don't really have an overarching plot at the moment, but I don't exactly want this to devolve into a complete sandbox, either.
The young lads haven't watched any incarnation of Stargate, so that in itself is ripe for the plundering. I've always felt that SG:Atlantis was paced pretty much like a D&D adventure series.
Finally, I don't want to plan TOO far ahead, as the players may waffle on their character choices last minute. At the moment though, we have:
Eladrin Bladesinger, in search of her missing brother (he went missing in the Keep on the Shadowfell, and the Player knows this, but the character does not. KotS took place in the Forgotten Realms, so this alone would be a hook to go portal jumping)
Warforged Artificer, bred for weapons design, joined the Gatekeepers expecting to fashion myriad types of specialized weapons to deal with the unnatural menace.
Shifter Warden, history unknown, but ties in nicely with the theme of the Gatekeepers and was actually the inspiration to go with that faction as a design choice.
And at the moment, an NPC Changeling Hexblade to add some whackin' power.
It's a broad request, but any ideas on how to string out a plausible and fun story in a "13-episode season" would be swell!
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