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Need help pricing some magic items
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<blockquote data-quote="eamon" data-source="post: 4116418" data-attributes="member: 51942"><p>I was indeed assuming that the stat bonuses are meant to be enhancement bonuses and thus non-stacking with almost all other stat-boosting items and spells such as bull's strength. I did not use the DMG formula's, but rather tried to find similar items in the MIC or DMG (such as indeed the ring of evasion, the fiery tunic, the badge of valor, the corsair's eyepatch, the blindfold of true darkness and various metamagic rods). If the bonuses were to be unnamed, I think the items are inappropriate, and if they're named as an inherent bonus a +50,000gp - +100,000gp price premium should be payed (at least) to bring them in line with items such as a tome of understanding.</p><p></p><p>On a whole, I think the items are weak to be a real reward for 12th+13th level characters. An item of 30,000gp would be more appropriately impressive (which they can only sell for at most 15k); but that might throw your wealth by level out of whack if your players aren't a little behind.</p><p></p><p>For about 32k, you can get a +4 weapon, two +4 stat boosts, A cloak of resistance +5 and two +2 stat bonuses, a +4 enhancement bonus to natural armor, an orange prism ioun stone (+1 caster level), a +1 inherent bonus to a stat, a metamagic rod of empower (up to 6th level spells), a lesser rod of quicken (up to 3rd level spells), various nice runestaffs (MIC176-180), a +1 radiant breastplate of haste, a +4 mithral full plate...</p><p></p><p>Of course, what you give them needs to be in line with your campaign world and their position therein.</p></blockquote><p></p>
[QUOTE="eamon, post: 4116418, member: 51942"] I was indeed assuming that the stat bonuses are meant to be enhancement bonuses and thus non-stacking with almost all other stat-boosting items and spells such as bull's strength. I did not use the DMG formula's, but rather tried to find similar items in the MIC or DMG (such as indeed the ring of evasion, the fiery tunic, the badge of valor, the corsair's eyepatch, the blindfold of true darkness and various metamagic rods). If the bonuses were to be unnamed, I think the items are inappropriate, and if they're named as an inherent bonus a +50,000gp - +100,000gp price premium should be payed (at least) to bring them in line with items such as a tome of understanding. On a whole, I think the items are weak to be a real reward for 12th+13th level characters. An item of 30,000gp would be more appropriately impressive (which they can only sell for at most 15k); but that might throw your wealth by level out of whack if your players aren't a little behind. For about 32k, you can get a +4 weapon, two +4 stat boosts, A cloak of resistance +5 and two +2 stat bonuses, a +4 enhancement bonus to natural armor, an orange prism ioun stone (+1 caster level), a +1 inherent bonus to a stat, a metamagic rod of empower (up to 6th level spells), a lesser rod of quicken (up to 3rd level spells), various nice runestaffs (MIC176-180), a +1 radiant breastplate of haste, a +4 mithral full plate... Of course, what you give them needs to be in line with your campaign world and their position therein. [/QUOTE]
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