Thierry-Advent
Hero
Nevermind.
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I'm looking for truly original RPG combat systems that do things very differently from TSR D&D, WOTC D&D, Runequest, RoleMaster and any other Classic or Neo-Trad systems we are well aware of around here.
As an example, in Forbidden Lands, there is an optional rule that uses a deck of unique maneuver cards. Each opponent chooses a secret combination of cards to try to outwit the adversary. and thus with the combat bout.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.