Nightfall
Sage of the Scarred Lands
While some of you Scarred Lands fan know of those that channel the power of the titans, or even that of such creatures as celestials and fey, there is a new bloodline I'd like to add for your interest. To soon accompany it, I'll have a new Pr-class that I think you'll like. For now behold and fear those that are...Fiendspawn!
Fiendspawn [Scion]
Many people that fear the power of sorcerers claim to have liaisons with fiends. While little of this has truth, some sorcerers' family does indeed have some fiend in their bloodlines. Those that have this feat are often tiefling sorcerers, but some sorcerers don't always show this trait. The most prominent way to tell is often patches of scales, the occasional red hue to their eyes, or claws.
Prerequisites: Sorcerer Levels
Benefit: Sorcerers with this feat must take the spells associated with it at the earliest opportunity in their level advancement (see below). They also gain a +1 effective caster level when casting these spells. Sorcerers with this feat gain a +2 bonus to all their Bluff checks. The spells associated with this feat are as follows:
0-lvl –flare, distort shadow; 1st lvl – protection from good, summon monster I; 2nd lvl – darkness, summon monster II; 3rd lvl – magic circle against good, summon monster III; 4th lvl – bestow curse summon monster IV; 5th lvl – contact other plane, summon monster V; 6th lvl – circle of death, summon monster VI; 7th lvl – plane shift, summon monster VII; 8th lvl –summon monster VIII, trap soul X; 9th – gate, summon monster XI.
Special: The creatures summoned through the use of summon monster spells must be either fiendish or have evil as their alignment. (Alignment restrictions still apply for spellcasters.)
Comments and ideas welcome.

Fiendspawn [Scion]
Many people that fear the power of sorcerers claim to have liaisons with fiends. While little of this has truth, some sorcerers' family does indeed have some fiend in their bloodlines. Those that have this feat are often tiefling sorcerers, but some sorcerers don't always show this trait. The most prominent way to tell is often patches of scales, the occasional red hue to their eyes, or claws.
Prerequisites: Sorcerer Levels
Benefit: Sorcerers with this feat must take the spells associated with it at the earliest opportunity in their level advancement (see below). They also gain a +1 effective caster level when casting these spells. Sorcerers with this feat gain a +2 bonus to all their Bluff checks. The spells associated with this feat are as follows:
0-lvl –flare, distort shadow; 1st lvl – protection from good, summon monster I; 2nd lvl – darkness, summon monster II; 3rd lvl – magic circle against good, summon monster III; 4th lvl – bestow curse summon monster IV; 5th lvl – contact other plane, summon monster V; 6th lvl – circle of death, summon monster VI; 7th lvl – plane shift, summon monster VII; 8th lvl –summon monster VIII, trap soul X; 9th – gate, summon monster XI.
Special: The creatures summoned through the use of summon monster spells must be either fiendish or have evil as their alignment. (Alignment restrictions still apply for spellcasters.)
Comments and ideas welcome.
Last edited: