Pit Fall
Transmutation
Level: Sor/Wiz 4.
Components: S, M
Casting Time: 1 Action
Range: Close (25 + 5/Level)
Area: 5ft swath 15 ft + 5/ every 2 levels, or 10ft swath 10' deep and 5ft/2 levels.
Duration: Instantanious
Saving Throw: Yes
SR: None.
FLAVOR TEXT:
Pit Fall was created by a mage who was wounded by a fierce warrior, as a way to stop weapon wielding types, and ill-prepared mages. Later, it was modified to nab larger beasts for purposes of capture, or incapacitation. By channeling transmutational magic, the ground itself beneath the recipient is parted.
Rules:
This spell creates a hole beneath the target of the spell. They recieve a reflex saving throw; if they fail, they fall in, suffering all effects of falling damage. If this spell is used in an area where the ground cannot support the full lenght, (i.e, the 3rd story of a house), the spell only effects the immediate area beneath; therefore, it will not open a hole on the second and first floor.
Does it look balanced?
Transmutation
Level: Sor/Wiz 4.
Components: S, M
Casting Time: 1 Action
Range: Close (25 + 5/Level)
Area: 5ft swath 15 ft + 5/ every 2 levels, or 10ft swath 10' deep and 5ft/2 levels.
Duration: Instantanious
Saving Throw: Yes
SR: None.
FLAVOR TEXT:
Pit Fall was created by a mage who was wounded by a fierce warrior, as a way to stop weapon wielding types, and ill-prepared mages. Later, it was modified to nab larger beasts for purposes of capture, or incapacitation. By channeling transmutational magic, the ground itself beneath the recipient is parted.
Rules:
This spell creates a hole beneath the target of the spell. They recieve a reflex saving throw; if they fail, they fall in, suffering all effects of falling damage. If this spell is used in an area where the ground cannot support the full lenght, (i.e, the 3rd story of a house), the spell only effects the immediate area beneath; therefore, it will not open a hole on the second and first floor.
Does it look balanced?
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