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Nifty minor items for my players...
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<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 1191958" data-attributes="member: 5988"><p>...</p><p>True enough - and they're not being outfitted with weapons, especially. The town explicitly does *not* want them getting into combat, nor will they be allowed to adventure - barring, of course, "unforseen circumstances." Thus, none of them are starting with any form of armor or weapon other than what they <em>might</em> get as a coming of age gift. ... QUOTE]</p><p></p><p>If they don't want them fighting, why would they be gifted with weapons? I'm having trouble reconciling this in my effort to make reccomendations for you. Have them "borrow" some weapons if they need a sword until they strike out on their own. </p><p></p><p>Weapons would be acceptable if justified for hunting or a special festival event/contest: Bows, daggers, axe ( axe throw ), Masterwork Staff might be OK too if there is a tradition of a staff fighting competition at the festival each year.</p><p></p><p>Perhaps they could also get a small gift presented on the behalf of the entire community, instead of from each persons family. My suggestion would be to have them each get luck medallions, which are very minor magic items that essentially function as a way to introduce "action points": </p><p></p><p>Each luck medallion would have 1-6 charges ( only the DM knows ). Maximum of once/day, a PC could use a charge to re-roll a bum result... Perhaps this must be declared before the first role if you want to limit this</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 1191958, member: 5988"] ... True enough - and they're not being outfitted with weapons, especially. The town explicitly does *not* want them getting into combat, nor will they be allowed to adventure - barring, of course, "unforseen circumstances." Thus, none of them are starting with any form of armor or weapon other than what they [i]might[/i] get as a coming of age gift. ... QUOTE] If they don't want them fighting, why would they be gifted with weapons? I'm having trouble reconciling this in my effort to make reccomendations for you. Have them "borrow" some weapons if they need a sword until they strike out on their own. Weapons would be acceptable if justified for hunting or a special festival event/contest: Bows, daggers, axe ( axe throw ), Masterwork Staff might be OK too if there is a tradition of a staff fighting competition at the festival each year. Perhaps they could also get a small gift presented on the behalf of the entire community, instead of from each persons family. My suggestion would be to have them each get luck medallions, which are very minor magic items that essentially function as a way to introduce "action points": Each luck medallion would have 1-6 charges ( only the DM knows ). Maximum of once/day, a PC could use a charge to re-roll a bum result... Perhaps this must be declared before the first role if you want to limit this [/QUOTE]
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