Anybody worked out formally, the average number of rounds it takes to kill a monster with a certain number of hit points?
The easiest case I can think of which can be worked out, is where one is given the probability P of one player hitting a single monster with H number of "health units". ("Health units" can be hit points, or a fixed (or average) number of hit points of damage done with each hit). The result for the case where one "health unit" of damage is done each time a singler player hits a monster, is
N = H/P, where N = average number of attacks to kill monster
and the variance of N is
var = H (1-P)/(P^2)
(The square root of the variance is what is relevant, which gives a rough idea of what the standard deviation is around N).
The easiest case I can think of which can be worked out, is where one is given the probability P of one player hitting a single monster with H number of "health units". ("Health units" can be hit points, or a fixed (or average) number of hit points of damage done with each hit). The result for the case where one "health unit" of damage is done each time a singler player hits a monster, is
N = H/P, where N = average number of attacks to kill monster
and the variance of N is
var = H (1-P)/(P^2)
(The square root of the variance is what is relevant, which gives a rough idea of what the standard deviation is around N).
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