Of all the rpgs you own and like, which is the least likely to be played in 2027?

Freemarket. Most of my gaming is online, and what's not is largely convention play. The custom card decks put paid to the former (unless I suddenly get a lot of free time), and the player minimums for convention tables put paid to the latter.
 

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Freemarket. Most of my gaming is online, and what's not is largely convention play. The custom card decks put paid to the former (unless I suddenly get a lot of free time), and the player minimums for convention tables put paid to the latter.
There aren't that many symbols (5 cards, 3 chits) with one reading each, so implementing in VTT is less daunting than, say, Dragonlance 5th Age with its 82 unique cards with 4 reads each (boolean for initiaitive, alignment, face value, character displayed, noting that the alignment use is also oracular for Yes/Maybe/No...) And several VTTs support card play robustly.
It's an interesting setting and a more interesting game.
 

Astonishing Swordsmen and Sorcerers of Hyperboria.

I backed the 2nd Edition Kickstarter and I have almost all the adventures and I love the setting and the graphic design and the art. But I just don't have time to play/run multiple games and much as I love ASSH I love DCC more.
 

There aren't that many symbols (5 cards, 3 chits) with one reading each, so implementing in VTT is less daunting than, say, Dragonlance 5th Age with its 82 unique cards with 4 reads each (boolean for initiaitive, alignment, face value, character displayed, noting that the alignment use is also oracular for Yes/Maybe/No...) And several VTTs support card play robustly.
It's an interesting setting and a more interesting game.
Absolutely agreed re the setting and game. It's why I've kept it around through three moves, despite not seeing table play. And, yeah, it could be more complicated to implement, but I'm working from two disadvantages -- I'm not familiar enough with any one VTT to easily implement rulesets into it, and my technical knowledge as far as HTML/CSS/etc is very rudimentary. I could do it, but it will take me a lot of time.
 



This is such a rough question! I have purchased in PDF over a dozen games this year to support the authirs, and also backed about as many Kickstarters. I may get to play one or two of those games.

The game I'd like to play the most is probably Draw Steel. The game I'd want to run is Legend in the Mist. I wish I had the time and my friends did as well to constantly be trying games as there are so many of them that are great these days.
 


SLA Industries.

I have had this game for years, but have yet to work out how to make sense of the setting sufficiently to create anything in it.

I may have found a version of SLA that makes sense as a setting.

SLA Borg.

SLA Borg takes the setting deep into Downtown, the home of the Broken Biscuits, a group of housemates who think they are an Operative squad. Under the effect of The Dream, the virulent infection that decays reality, and lots of drugs and alcohol, the Broken Biscuits think they are doing good and daily visit the sector house to collect assignments known as BPNs or ‘Blue Print News’ files from Mr. Slayer in person. Except what is actually happening is that they scrounging ‘BPMs’ or ‘Bus Pass Missions’ off the floor of the local Public Transport station under the eye of a large, black and white cat, which looks surprising like Mr. Slayer. Then they go out on missions, eat kebabs to heal themselves and go to the pub to celebrate...simple! They are convinced they are helping thee local community. The local community think the Broken Biscuits are a bunch of useless, and sometime dangerous, wankers.

It makes sense because it is the World of Progress is really just the violent delusional fantasy of a group of drug addled housemates.

I am almost tempted to buy it.

thotd
 

Hipster (but perennially true) answer: HōL.

More constructive answer: Twilight 2000, since two of my habitual tablemates played it with me in the 1980s and still refer to it as “T2K: The Quest for Petrol”. I find them bafflingly immune to the heady excitement of finding 28 rounds of 7.62mm ball ammo as a reward for success. I bought the Free League version but I knew at the time it would be a shelf queen.
 

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