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OGL but not D20 clarification?
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<blockquote data-quote="Greatwyrm" data-source="post: 2164525" data-attributes="member: 479"><p>Product Identity and Open Gaming Content are mutually exclusive. One cannot be both (1).</p><p></p><p>Product Identity really only protects the specific names of stuff like spells, magic items, and monsters, and then only if you specify you want to protect them. Otherwise, you can take any OGL spell, change the name, and republish it as long as you properly credit the source in the OGL licesnse section in your book.</p><p></p><p>I think the point where you may be getting confused is the "names of" part. If you look at how the semi-colons and commas separate different stuff in that section, it should be interpreted: names and descriptions of characters, <em>names and descriptions of </em>spells, <em>names and descriptions of </em>enchantments, <em>names and descriptions of </em>personalities, <em>names and descriptions of </em>teams, <em>names and descriptions of </em>personas, <em>names and descriptions of </em>likenesses and <em>names and descriptions of </em>special abilities</p><p></p><p>Also keep in mind, that's <em>names and descriptions</em> not the actual game rules of those items. I could make a spell that's called Greatwyrm's Goulash Grenade and describe it as "This spell creates a ball of goulash that is hurled at an opponent." All that can be PI. However, the actual rules of the spell (level, save, range, damage, SR, spell school) all have to be OGC.</p><p></p><p>Everything in the SRD can be republished as is. If you want to reprint the text of the SRD verbatim and try to sell it, you're welcome to do so.</p><p></p><p></p><p>(1) I do remember seeing one book where the author clalimed the names of everything as PI, but then granted unrestricted license to use the PI names in other OGL products. You can do stuff like that with your own PI, but not with any actual OGC.</p></blockquote><p></p>
[QUOTE="Greatwyrm, post: 2164525, member: 479"] Product Identity and Open Gaming Content are mutually exclusive. One cannot be both (1). Product Identity really only protects the specific names of stuff like spells, magic items, and monsters, and then only if you specify you want to protect them. Otherwise, you can take any OGL spell, change the name, and republish it as long as you properly credit the source in the OGL licesnse section in your book. I think the point where you may be getting confused is the "names of" part. If you look at how the semi-colons and commas separate different stuff in that section, it should be interpreted: names and descriptions of characters, [I]names and descriptions of [/I]spells, [I]names and descriptions of [/I]enchantments, [I]names and descriptions of [/I]personalities, [I]names and descriptions of [/I]teams, [I]names and descriptions of [/I]personas, [I]names and descriptions of [/I]likenesses and [I]names and descriptions of [/I]special abilities Also keep in mind, that's [I]names and descriptions[/I] not the actual game rules of those items. I could make a spell that's called Greatwyrm's Goulash Grenade and describe it as "This spell creates a ball of goulash that is hurled at an opponent." All that can be PI. However, the actual rules of the spell (level, save, range, damage, SR, spell school) all have to be OGC. Everything in the SRD can be republished as is. If you want to reprint the text of the SRD verbatim and try to sell it, you're welcome to do so. (1) I do remember seeing one book where the author clalimed the names of everything as PI, but then granted unrestricted license to use the PI names in other OGL products. You can do stuff like that with your own PI, but not with any actual OGC. [/QUOTE]
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