Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
OK so level adjustment +2 or more is really a bad deal!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Slobber Monster" data-source="post: 2017250" data-attributes="member: 27687"><p>Hmmm...</p><p></p><p>A CL 5 Half-fiend Human Fighter 1 has a BAB of +1, but gets +4 to strength and dex so then net is really always 2 behind a normal human fighter. The half-fiend fighter is also 3 feats behind, but in turn gets flight, darkvision, natural armor, SR, DR, great resistances, Smite Good, and the ability to cast Darkness 3/day. The human fighter has 4d10 + (con mod x 4) more HP's, which is pretty big. Overall I'd say the Half-fiend at this point has weaker damage-dealing capability, but is a very tough nut to crack. However, anything that does get through its defenses is likely to take it out with its low HP's and inferior Fort save.</p><p></p><p>As levels progress the Half-fiend stays the same amount behind in AB, HP's (though his +2 con bonus helps a little), and Feats. He does get a few more nice spell-like abilities like Unholy Blight, Poison, and Horrid Wilting. Its spell resistance goes up with every level, which is nice. DR goes up at CL 16, which is a bit late. Resistances do not go up at all, which probably should be changed since energy resistance 10 is not worth much at CL 20.</p><p></p><p>Overall I'd say it makes a viable, if slightly weeker melee type. For spellcasters it's much too expensive, but that tends to be true for LA's in general.</p></blockquote><p></p>
[QUOTE="Slobber Monster, post: 2017250, member: 27687"] Hmmm... A CL 5 Half-fiend Human Fighter 1 has a BAB of +1, but gets +4 to strength and dex so then net is really always 2 behind a normal human fighter. The half-fiend fighter is also 3 feats behind, but in turn gets flight, darkvision, natural armor, SR, DR, great resistances, Smite Good, and the ability to cast Darkness 3/day. The human fighter has 4d10 + (con mod x 4) more HP's, which is pretty big. Overall I'd say the Half-fiend at this point has weaker damage-dealing capability, but is a very tough nut to crack. However, anything that does get through its defenses is likely to take it out with its low HP's and inferior Fort save. As levels progress the Half-fiend stays the same amount behind in AB, HP's (though his +2 con bonus helps a little), and Feats. He does get a few more nice spell-like abilities like Unholy Blight, Poison, and Horrid Wilting. Its spell resistance goes up with every level, which is nice. DR goes up at CL 16, which is a bit late. Resistances do not go up at all, which probably should be changed since energy resistance 10 is not worth much at CL 20. Overall I'd say it makes a viable, if slightly weeker melee type. For spellcasters it's much too expensive, but that tends to be true for LA's in general. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
OK so level adjustment +2 or more is really a bad deal!
Top