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Okay, I am thinking of getting it: Sell me On Monte's UA book, please.
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<blockquote data-quote="TiQuinn" data-source="post: 1205600" data-attributes="member: 4871"><p>That may be the case. And honestly, all of these gripes that I have are easily fixed.</p><p></p><p></p><p></p><p>I think the biggest thing working against AU, at least where the core rulebook is concerned, is the number of spells. The Complete Book of Eldritch Might will help considerably, and I've already played around with AU version of spells like Spider Climb and Tenser's Floating Disk. I think given the ability to cast spells on the fly would make some of these utility spells a lot more common and useful in games.</p><p></p><p></p><p></p><p>Hmmm....Exotic Spell: Energy Bolt at Level 6? As a Magister, why not take Energy Mage? IIRC, that would give you access to Energy Bolt, as well as a bunch of other Lightning based spells.</p><p></p><p>This kind of illustrates my point. You have a great feat like Energy Mage, which gives you access to a number of Exotic spells of a certain subtype. Awesome! But if you want to get another Exotic spell that isn't part of any subtype, you have to spend a feat to get it! To me that doesn't make sense. And it's not like I'm delving deep trying to find the most optimal selection of feats or abilities. Some of them right off the bat strike me as being more potent than others.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 1205600, member: 4871"] That may be the case. And honestly, all of these gripes that I have are easily fixed. I think the biggest thing working against AU, at least where the core rulebook is concerned, is the number of spells. The Complete Book of Eldritch Might will help considerably, and I've already played around with AU version of spells like Spider Climb and Tenser's Floating Disk. I think given the ability to cast spells on the fly would make some of these utility spells a lot more common and useful in games. Hmmm....Exotic Spell: Energy Bolt at Level 6? As a Magister, why not take Energy Mage? IIRC, that would give you access to Energy Bolt, as well as a bunch of other Lightning based spells. This kind of illustrates my point. You have a great feat like Energy Mage, which gives you access to a number of Exotic spells of a certain subtype. Awesome! But if you want to get another Exotic spell that isn't part of any subtype, you have to spend a feat to get it! To me that doesn't make sense. And it's not like I'm delving deep trying to find the most optimal selection of feats or abilities. Some of them right off the bat strike me as being more potent than others. [/QUOTE]
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Okay, I am thinking of getting it: Sell me On Monte's UA book, please.
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