My group has an NPC cleric but they want to ditch him because he hogs a turn. I am sympathetic to this. What are their options for getting by with no cleric? There's plenty of undead in the campaign. There are also two rogues in the party. Don't assume we've thought of any solution. I have already introduced a modified healing surge rule but I want to hear from the hivemind on any other rule changes, magic items, skills, feats, etc... that might work here. Thanks in advance.