Whisper-Kitten
Adventurer
Ah....you have one of those.....I have one player that will read everything, so I have change it up.
Ah....you have one of those.....I have one player that will read everything, so I have change it up.
Same. I 'modified' them somewhat. "How do you know that it's vulnerable to <thing>?"Back in my Pathfinder days, I had a player who would have d20pfsrd open in another window and thought he was very slick when he would look up monsters to read their stat block while fighting them.
Ugh, I ran PF for a long time. Players always stuck to paper (even me when playing) thankfully.Back in my Pathfinder days, I had a player who would have d20pfsrd open in another window and thought he was very slick when he would look up monsters to read their stat block while fighting them.
That's when your monsters have extra abilities not in the handbook.Back in my Pathfinder days, I had a player who would have d20pfsrd open in another window and thought he was very slick when he would look up monsters to read their stat block while fighting them.
They are a good sport about it all, try to guess at the end what we were playing. I suppose if you just got endless stuff like from DM's Guild, you wouldn't need to do that.Ah....you have one of those.....
When I started running a Dark Conspiracy game, I told my players they'd get a lot more enjoyment out of it of they didn't read the second half of the book (GM section). I know that one of my players was going to ignore me anyway. Imagine his surprise when the "Vampires" and "Ghouls" in the game actually did have the sort of traditional immunity to standard attacks. "I shot that thing with a .50cal!" "Yup, doesn't look like it even noticed."That's when your monsters have extra abilities not in the handbook.
That's when your monsters have extra abilities not in the handbook.
I have one player that will read everything, so I have change it up.
Yeshhhhhh......

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.