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That's when your monsters have extra abilities not in the handbook.
When I started running a Dark Conspiracy game, I told my players they'd get a lot more enjoyment out of it of they didn't read the second half of the book (GM section). I know that one of my players was going to ignore me anyway. Imagine his surprise when the "Vampires" and "Ghouls" in the game actually did have the sort of traditional immunity to standard attacks. "I shot that thing with a .50cal!" "Yup, doesn't look like it even noticed."

Ironically, one of my players assumed that the monsters were traditional and his lighter weapons did hurt the same creature :ROFLMAO:
 

That's when your monsters have extra abilities not in the handbook.
I have one player that will read everything, so I have change it up.

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