Plant creature article for Dragon

BOZ

Creature Cataloguer
Now that our first article for Dragon has been published, I feel more confident about proposing more articles. According to some recent polls, some creature types are not only not old and stale, but people want to see more of them. I had been thinking of doing queries for both Fey and Plants, and the results of those polls were certainly encouraging for my efforts!

So, not long ago, I set up a couple of polls for the Plant query (which you may still vote on):
http://www.enworld.org/showthread.php?t=150085
http://www.enworld.org/showthread.php?t=150086


I decided that the next best thing to do was to compare what we already have in 3E, using the MM, MM2, and FF (don't have the MM3 yet, but will soon). If some kind folks would fill in the rest, that would be a big step in the process. :)

Assassin vine: 4-HD, CR 3, Large, spd 5, Int -, 1 slam, entangle, improved grab, constrict, blindsight 30 ft, camouflage, immunity to electricity, resistance to cold 10 and fire 10
Phantom fungus: 2-HD, CR 3, Medium, spd 20, Int 2, bite, greater invisibility
Shambling mound: 8-HD, CR 6, Large, spd 20 Int 7, swim 20, 2 slams, improved grab, constrict, darkvision 60 ft, immunity to electricity, resistance to fire 10
Shrieker: 2-HD, CR 1, Medium, spd 0, Int -, shriek
Tendriculous: 9-HD, CR 6, Huge, spd 20, Int 3, bite and 2 tendrils, improved grab, paralysis, swallow whole, regeneration 10
Treant: 7-HD, CR 8, Huge, spd 30, Int 12, 2 slams, animate trees, double damage against objects, trample, DR 10/slashing, vulnerability to fire
Violet fungus: 2-HD, CR 3, Medium, spd 10, Int -, 4 tentacles, poison

Greenvise: 12-HD, CR 10, Huge, spd 10, Int 3, 4 slams and bite, death fog, improved grab, swallow whole
Myconid: 1-6 HD, CR 1/2-7, Tiny-Large, spd 20, Int 9-12, 2 slams, spores
Needle...folk: 3-HD, CR 2, Medium, spd 30, Int 6, needles, 2 claws
Orcwort: 32-HD, CR 20, Colossal, spd 10, Int 10, 6 slams, entangling roots, improved grab, paralysis, swallow whole, DR 5/-, telepathy (with wortlings), woodsense
Red sundew: 15-HD, CR 13, Huge, spd 20, Int 2, 4 slams, improved grab, sticky acid, immunity to acid and fire, woodsense
Twig blight: 1-HD, CR 1/3, Small, spd 20, Int 5, 2 claws, poison, DR 5/ bludgeoning or slashing

Bloodthorn (extraplanar): 3-HD, CR 3, Large, spd 0, Int -, 4 tendrils, blood drain, improved grab
Ironmaw (extraplanar): 12-HD, CR 13, Huge, spd 10, Int 4, 4 tendrils and bite, attach, engulf, illness, tendrils, wounding, DR 15/magic and slashing, immunity to cold and electricity, resistance to acid 10, sonic 10, SR 30
Kelp angler (aquatic): 11-HD, CR 9, Large, spd 20 swim 20, Int 6, 4 tendrils, improved grab, spell-like abilities, blindsight 100, camouflage, immunity to bludgeoning damage and cold, regeneration 4, resistance to fire 20
Octopus tree: 14-HD, CR 12, Huge, spd 10 swim 50, Int 8, 8 tentacles and bite, frightful presence, improved grab, spell-like abilities, swallow whole, immunity to acid, regeneration 10
Sporebat: 15-HD, CR 10, Medium, spd 5 fly 60 (good), Int 8, 2 claws and tail rake, enervation ray, camouflage, immunity to fire, silent
Vine horror (aquatic): 5-HD, CR 4, Medium, spd 30 swim 20, Int 9, 2 slams, animate vines, DR 5/bludgeoning, malleability
Yellow musk creeper: 6-HD, CR 4, Huge, spd 5 ft, Int -, 6 vine whips, consume intelligence (creates YM zombie), musk puff, blindsight 30, regeneration 5
 

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MMIII:

Battlebriar: 25-HD, CR 15, Huge, spd 30, Int 5, 4 slams, impale, improved grab, thorn volley, trample, resistance to electricity and fire, thorn field

Warbound Impaler (Lesser Battlebriar): 12-HD, CR 7, Large, spd 30, Int 5, 4 slams, impale, improved grab, thorn volley, trample, resistance to electricity and fire, thorn field

Dread blossom swarm: 25-HD, CR 7, Swarm of Tiny critters, spd fly 60, Int -, swarm, blood drain, distraction, poison pollen, Half damage from slashing and piercing weapons, regeneration 5, swarm traits

Night Twist: 15-HD, CR 12, Large, spd 10, Int 12, 3 slams, death curse, despair song, spell-like abilities, wind blast, damage reduction 10/slashing, unholy grace, vulnerabilty to fire

Ancient Night Twist: 25-HD, CR 20, Huge, spd 10, Int 12, 6 slams, death curse, despair song, spell-like abilities, wind blast, damage reduction 15/slashing, unholy grace, vulnerabilty to fire

Plague Brush: 31-HD, CR 17, Colossal, spd 60, Int -, slam, greensickness, scoop, trample, airy

Wood Woad: 8-HD, CR 4, Medium, spd 30, climb 20, Int 7, club, warp wood, treewalk, vulnerability to fire

Also, topiary guardians, which are essentially a template (although not described as such), that grant merciful and freeze abilities to base creature and make it a plant.
 

ELH:
Elder treant: 50-HD, CR 25, Colossal, spd 60, Int 19, 2 slams, animate trees, trample, triple damage against objects, DR 10/-, SR 29
Mu spore: 35-HD, CR 21, Colossal, spd 40, Int 18, 4 tendrils and bite, improved grab, spore cough, swallow whole, blindsight 210, DR 10/epic, fast healing 10, resistance to acid 20, sticky

what other sources have plant creatures?
 

Sandstorm:

Ironthorn: 9-HD, CR 6, Large, spd 10, Int 1, 2 vine rakes, impale, improved grab, poison, blindsense 60 ft., damage reduction 5/bludgeoning or slashing

Porcupine Cactus: 2-HD, CR 1, Small, spd 0, Int -, no attacks, detonate, thorns

Saguaro Sentinel: 12-HD, CR 9, Huge, spd 20, Int 10, 2 slams, thorns, trample, damage reduction 10/piercing, tough flesh

Tumbling Mound: 6-HD, CR 3, Medium, spd 30, Int 5, 2 slams, bood drain, improved grab, thorns, resistance to fire
 

XPH:

Udoroot: 6-HD, CR 5, Huge, 0 ft, no attacks, double manifest, psi-like abilities, blindsight 60 ft., immunity to electricity, resistance to cold and fire

MOTP:

Umbral Banyan: 15-HD, CR 10, Huge, 0 ft., 4 tendrils, improved grab, yank upward, Strength damage, camouflage, damage reduction 10/slashing or bludgeoning, plane shift
 

Unapproachable East:

Blightspawned: template, changes to plant, CR +1, blight touch, create spawn, undead transformation

Volodni: 1-HD (1st-level warrior), CR 1, Medium, 30 ft., attacks with weapons, resistance to cold, half damage from piercing, sustenance

Shining South (and MoF):

Dark Tree: 10-HD, CR 7, Huge, 10 ft. Int 8, 2 claws or bite, blood drain, confusion, improved grab, resistance to fire, vulnerablity to cold
 

Monsters of Faerun:

Dark Tree: see above.

Green Warder: 4-HD, CR 4, Medium, 20 ft., Int 7, 2 claws, spell-like abilities
 

Ghostwalk:

Spirit Tree: 7-HD, CR 10, 10 ft., Int 15, 2 slams, trample, blindsight 30 ft., fire vulnerability, half damage from piercing, plant traits, plurality of minds, potion sap, spell-like abilities, tree leader, wood speech
 

There are also a bunch on WOTC's site...

cactus treant
crystal sunflower
deathweed
elder treant (differs from ELH)
flesh-mulcher tree
ironglass rose
lavabriar
moss lord
pale flenser
root of all evil
sheengrass swarm
slaver fungus
spine springer
thunderspiker
uloriax
warp drifter
 

BoED - None
BoVD - None
Draconomicon - None
Frostburn - None
FRCS - None
Magic of Faerun - None
Races of Faerun - None
Silver Marches - None
Underdark - None
Serpent Kingdoms - None
Champions of Ruin - None
Deities & Demigods - None
 

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