FormerlyHemlock
Hero
This is a more granular version of the "long rest" poll.
In a day with combat, how much of the daily encounter design XP budget do your players tend to overcome before stopping? Please mark both number of combats and total XP budget so we get a sense of both exhausted PCs "should" be, and how difficult the individual combats are.
In a day with combat, how much of the daily encounter design XP budget do your players tend to overcome before stopping? Please mark both number of combats and total XP budget so we get a sense of both exhausted PCs "should" be, and how difficult the individual combats are.