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Positivity: What I'm doing to combat sexism in TTRPGs
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9527399" data-attributes="member: 7023840"><p>I appreciate that you are aware of the issue, and doing those things that you can to address it!</p><p></p><p>I would like to add the following:</p><p></p><p>1. I am replying to this part of your post for a reason. The thing that is so disheartening to me about so much of the pushback and anger and even ... hate ... is where it is coming from. A lot of the loudest voices are older voices, unfortunately. And what you wrote- that is so true. Nerd culture has, for the most part, won. But it wasn't always this way. At all. D&D was a place where a lot of marginalized and bullied people could come together and feel a sense of belonging and community. </p><p></p><p>For that reason, I am so so so angry that a lot of the older gaming community doesn't seem to understand that what they are doing now? That's bullying. That's acting as the arbiters of what types of people are "worthy" to play the game. They are acting exactly like the people who used to ostracize and bully them did. Remember your past, and let people find themselves and their community without you trying to police it.</p><p></p><p>D&D is a game for everyone!</p><p></p><p></p><p>2. Action matters so much. We are inundated constantly with news from around the nation, from around the world, and even from imaginary countries (like "Canada" and "New Zealand") that can be sad, angering, or terrifying. And there is nothing we can do about it. But we can do things in our local community! We can volunteer, we can mentor, we help people, we can run D&D games at a local library ... the options are endless.</p><p></p><p>And when you do good, you feel good! More importantly, you make the world a better place, even if only a little. </p><p></p><p></p><p></p><p>3. As for sexism in games, I have no magic bullet. I have run D&D games for the local youth, and my goal is always to get them to start running their own. Which has happened repeatedly; I am sad to see them go, but happy that they get to do their own thing. While the ratios have unfortunately been somewhat male-skewed, it's more like 60/40 .... which is a lot different than the old days. I actually think that the youth have a pretty good handle on respectfully treating each other, or maybe I have just lucked out.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9527399, member: 7023840"] I appreciate that you are aware of the issue, and doing those things that you can to address it! I would like to add the following: 1. I am replying to this part of your post for a reason. The thing that is so disheartening to me about so much of the pushback and anger and even ... hate ... is where it is coming from. A lot of the loudest voices are older voices, unfortunately. And what you wrote- that is so true. Nerd culture has, for the most part, won. But it wasn't always this way. At all. D&D was a place where a lot of marginalized and bullied people could come together and feel a sense of belonging and community. For that reason, I am so so so angry that a lot of the older gaming community doesn't seem to understand that what they are doing now? That's bullying. That's acting as the arbiters of what types of people are "worthy" to play the game. They are acting exactly like the people who used to ostracize and bully them did. Remember your past, and let people find themselves and their community without you trying to police it. D&D is a game for everyone! 2. Action matters so much. We are inundated constantly with news from around the nation, from around the world, and even from imaginary countries (like "Canada" and "New Zealand") that can be sad, angering, or terrifying. And there is nothing we can do about it. But we can do things in our local community! We can volunteer, we can mentor, we help people, we can run D&D games at a local library ... the options are endless. And when you do good, you feel good! More importantly, you make the world a better place, even if only a little. 3. As for sexism in games, I have no magic bullet. I have run D&D games for the local youth, and my goal is always to get them to start running their own. Which has happened repeatedly; I am sad to see them go, but happy that they get to do their own thing. While the ratios have unfortunately been somewhat male-skewed, it's more like 60/40 .... which is a lot different than the old days. I actually think that the youth have a pretty good handle on respectfully treating each other, or maybe I have just lucked out. [/QUOTE]
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