This sort of affects 4e.
Considering all the changes to the background, and the limitations of the OGL this time around, and considering there are several mechanics changes...
Does anybody get the sense that to prevent reverse-engineering, Wizards might try (or even already applied) for a Patent for any new mechanics?
Having a patent would prevent people from even reverse engineering the game--or at least the patented elements. If you critically patent a new mechanic, it would prevent copying of the game for probably the lifetime of 4e.
Note the secrecy--we don't get to see the mechanics yet, the OGL and game is covered by an NDA. I suspect there will be a critical part of 4e that might be patented. Wizards was successful in patenting collectable trading card games.
Considering how different this game is from all prior incarnations, I'd think it's a possibility.
Considering all the changes to the background, and the limitations of the OGL this time around, and considering there are several mechanics changes...
Does anybody get the sense that to prevent reverse-engineering, Wizards might try (or even already applied) for a Patent for any new mechanics?
Having a patent would prevent people from even reverse engineering the game--or at least the patented elements. If you critically patent a new mechanic, it would prevent copying of the game for probably the lifetime of 4e.
Note the secrecy--we don't get to see the mechanics yet, the OGL and game is covered by an NDA. I suspect there will be a critical part of 4e that might be patented. Wizards was successful in patenting collectable trading card games.
Considering how different this game is from all prior incarnations, I'd think it's a possibility.
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