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Powerful Races and Beginning XP
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<blockquote data-quote="Kae'Yoss" data-source="post: 1028247" data-attributes="member: 4134"><p>Usually, they start with 0 xp, but you could give them 1000 less than they need to level up. So a drow would get 5000. </p><p></p><p>This means that they get their first level simultaneously, but after that the drow will fall behind (they need 4000 for the next level, while the others need only 2000.) Now this is good because you don't want to be 1st-level (with only one HD) when the others have 3DH instead. The DM might think the same, becaue he has to treat such a character like a raw egg (or he won't last for long, and that isn't something the dm wants)</p><p></p><p>You could also invent a monster class like they do in Savage Species, and give the Drow Powers not all at once, but later on.</p><p></p><p>Quick whip-up for drow:</p><p></p><p>Initial Benefits: The stuff elves get, except that they gain +2 int (cause of skill points), get the drow weapon proficiencies, and instead of low-light vision , they get darkvision 60' and also drow languages instead of elf languages. They also get light blindness. Their favoured class is either wizard or cleric.</p><p></p><p>1st level -> normal (I use "normal" here for "the usual stuff you get when you advance a level. On this level this means you get the benefits of a 1st-level character)</p><p>2nd level -> normal; + 2 dex, dancing lights 1/day</p><p>3rd level -> +2 cha, dark vision 120', other spell like abilities.</p><p>4th level -> normal</p><p>5th level -> spell resistance, +2 on all will saves against spells.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1028247, member: 4134"] Usually, they start with 0 xp, but you could give them 1000 less than they need to level up. So a drow would get 5000. This means that they get their first level simultaneously, but after that the drow will fall behind (they need 4000 for the next level, while the others need only 2000.) Now this is good because you don't want to be 1st-level (with only one HD) when the others have 3DH instead. The DM might think the same, becaue he has to treat such a character like a raw egg (or he won't last for long, and that isn't something the dm wants) You could also invent a monster class like they do in Savage Species, and give the Drow Powers not all at once, but later on. Quick whip-up for drow: Initial Benefits: The stuff elves get, except that they gain +2 int (cause of skill points), get the drow weapon proficiencies, and instead of low-light vision , they get darkvision 60' and also drow languages instead of elf languages. They also get light blindness. Their favoured class is either wizard or cleric. 1st level -> normal (I use "normal" here for "the usual stuff you get when you advance a level. On this level this means you get the benefits of a 1st-level character) 2nd level -> normal; + 2 dex, dancing lights 1/day 3rd level -> +2 cha, dark vision 120', other spell like abilities. 4th level -> normal 5th level -> spell resistance, +2 on all will saves against spells. [/QUOTE]
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Community
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Powerful Races and Beginning XP
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