OB1
Jedi Master
I've never seen a new player forget they exist. It's a core piece of the character for them because they never new a system without them. I've see 5e vets forget them for a session or two, until someone uses one to great effect and then it's locked in.I like weapon masteries but objectively they can slow the game down and make it more complex.
Whether or not thats a good or bad thing is subjective.
Newer players often forget they exist. Experienced players no bg deal.
Which will objectively slow the game down and make it more complex to a greater degree? A fighter with 2 weapon masteries at 5th level, or a Druid at 5th level? It's the second.
I'm not arguing that weapon masteries don't make martials take a slight bit more time, I'm arguing that they don't objectively take more time than a full caster of the same level.
The fun they bring, to me, is worth the slight bump in time, and I would hate to see OP decide to preemptively get rid of them out of fear that combat is going to become a slog that takes forever. I haven't had a single player come up to me since making the switch to complain that combat is too slow or boring. Quite the opposite.








